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Not calling you stupid or anything, maybe its something else. But yeah, it is a demanding game, nevertheless, it can be made to work 8gb 4060s/3060 tis, 3070s.
Its just.... ugh... I've gone over this so many times. Just look to some other threads if you want help. Or maybe if you ask nicely I'll try to help you out. But sounds like you don't want help, sounds like you just want to vent so vent away.
8GB is not enough for some newer games. And I don't think we should blame devs for Nvidia's decision to give less memory, than few years old consoles have. 8GB is absurd for new cards.
You're absolutely right. But SE shouldn't have put requirements how they are, perhaps some of this mess could have been avoided. Then again that could have meant less sales. Also less pissed off customers though. I wonder if there was any heated meetings over it.
....
Well there's no vram leak I have tested extensively. It just uses a lot. Did you want help? What are your specs?
I was using the following settings:
Using ffxvi fix mod for cutscenes
FSR 3
Frame gen activated
Dynamic res off + quality res
Graphical fidelity: High
Terrain effects: medium
Textures: low
Shadows: medium
Water: High
Density: high
NPC ammount medium
the 3 next boxes checked
VRAM rovering around 7400-7700 , sometimes it goes to 8000 and goes back to 7700.
Energy settings set to high performance.
Driver 24.10.1 freshly installed.
If a game shows 7,7GB utilisation it doesn’t mean it doesn’t need more. It can mean a whole block of data had to be pushed out. Other games behave similarly or fake the performance secretly lowering the image quality.
From my testing the game uses about 10GB at 1080p and close to 11GB with frame generation.
Sadly, this is yet another game where recommended specs are wrong.
Your system may just be too weak to run this game. But to have a chance you need to turn framegen off. its just going to eat more vram. Stable frametimes > higher averages when it comes to the experience.
Turn everything to low, don't worry I've tried it, it actually doesn't effect things as much as you'd think. 30 fps framecap. You could leave motion blur on to help smooth the transition between frames.
You might have better luck with legacy scaling, thats what some people on weak hardware tell me anyway. But play around with them and see what feels best just yeah, no framegen, just makes things worse.
Hmm.... that sounds kinda low for the settings, have you checked your shared memory? Reporting isn't always 100% accurate. And it depends how you're measuring as for what you'll see.
Whats your dram usage at? If the game uses more than 12GB its vram overflow.
Should go without saying at this point but you are closing every single app you're not using, right? That includes discord and your browser and everything else. Windows also likes to run all kinds of things in the background, some can even use vram. Somebody made a thread about this recently, let me try and find you the link.
Here it is:
https://steamcommunity.com/app/2515020/discussions/0/4625853520754574374/
Good luck.
30 fps isn't that bad. I'm playing a game at 30 fps right now actually, a game that is way too reliant on a single thread. Its not so bad. Just takes like 30 minutes or so to get used to it. Like I said I think motion blur helps but I know some people hate motion blur so if you're one of those people keep it off I guess.
But consistent frametimes is most important for getting an experience that feels okay.