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Firstly, your premise as a whole is flawed because the original Sonic Generations itself is apart of the larger censorship and localization done by SEGA of America since the franchise's inception. Sonic Generations was originally written in English by Ken Pontac and Warren Graff, who admit a lack of knowledge on the Sonic franchise and have affected the intended characterization of the cast as a result. Because the English version for Generations is the one produced first, this means that the original Japanese canon can only change so much while still making sense with what was animated.
Meanwhile, these rewrites are being done by Ian Flynn, who while far from a perfect Sonic writer, is far more knowledgeable and does his best to keep the franchise back in its official SEGA of Japan intent. So while stuff like Rouge being censored is odd and unnecessary, the product as a whole is fundamentally far less censored as a result.
me:
https://www.youtube.com/watch?v=_w5UouxLDqc
This very well may be true, but i think this is not as big of a deal as you make it out to be, they did not ruin the game with these changes you are just blowing things out of proportion
The gameplay the characters and plenty of other things are essentially the same and what was changed has no affect on the actual game.
But now for what I think. Sonic's story fell into a rut because of games like generations and colors, I think instead Gens was changed because they wanted to have better characterization and cohesion between the new direction Sega is going in since frontiers, They changed it because they don't want the cast to appear like stupid one track personality cartoon characters not, and rouge was changed because tbh sonic has always been very child friendly its a game a lot of kids can get their hands on because of how colorful it is, I think having a character like rouge designed the way she is, is kinda weird and Sega probably wants to avoid that and that should be a good thing.
Sonic colors ultimate wasn't changed because it was made before Frontiers released, before Sega actually had the idea of what direction they wanted to go in, and it also wasn't made in house it was outsourced knowing Sega they wouldn't let a company on the outside make changes like that
All in all i believe this wasn't meant to be a remaster but a remake because sonic is going in a New direction as of frontiers and Sega wanted to stick to that. Similar to how the Resident evil remakes are operating. If you want the original experience play the original you get a ton of other good games with it and generations is fun there is no reason to boycott this game over a company going in a positive direction with their series when it has been overtly negative since the early 2000s, but if you want too so be it
1. It's not about whether or not it ruins the game (which it does to a certain extent) it's about when you give in 1 centimeter then they grab 10 cm and then a meter, until they've taken your whole arm.
2. Using children as excuses... I mean, the logic is that children can't see low-cut tops because clearly the beach and the street don't have women with low-cut tops and people (both men and women) who border on exhibitionism.
3. Sega is not going in a good direction under any circumstances, they keep making terrible decisions like Sonic Frontiers (a game with potential but far from being a game of the quality that the industry has shown us), then they release this remaster just to include a game that is almost an advertising game for the movie and they had to mix it with Sonic Generations since it would be a joke to sell such a short game at the price it came in, not to mention that SEGA is desperate to westernize all of its series (they are doing it with the ATLUS and RGG games), and Sonic is no exception, which is incredible since before I thought it wasn't possible to continue westernizing Sonic more than it already was.