SONIC X SHADOW GENERATIONS

SONIC X SHADOW GENERATIONS

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willberto Oct 12, 2024 @ 1:56pm
(Minor Spoilers) Horrible Dialogue Changes
So some of the Generations "remaster" scenes got changed dialogue because... um, because... er... yup that makes a lot of sense. I mean, why bother improving the visuals or the game play when you can rewrite pointless scenes instead?

The Amy one in particular is just really dumb. Like did people find her flirting offensive or something? Why this pointless change? She's already become a super bland character since after Lost World and it's not like removing parts of her character is gonna help that. I just don't get what the point of changes like this is. Who the hell cares???
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Showing 1-15 of 26 comments
What did they change exactly or change it to? I can't find it online.
GrimAtrament Oct 12, 2024 @ 9:09pm 
Originally posted by Αη Ιnτellecτual Tsiραr:
What did they change exactly or change it to? I can't find it online.
nothing bad they just made the story actually matter.
the characters actually remember the places they've been to. unlike in generations where they act like they have no memory of green hill.
Jazzratoon Oct 12, 2024 @ 9:27pm 
Originally posted by GrimAtrament:
Originally posted by Αη Ιnτellecτual Tsiραr:
What did they change exactly or change it to? I can't find it online.
nothing bad they just made the story actually matter.
the characters actually remember the places they've been to. unlike in generations where they act like they have no memory of green hill.
Yep also the characters like Amy are literally like young adults and adults at this point, expect for Tails, Cream and Charmy who I do agree are still kids with Tails being oldest kid.
Last edited by Jazzratoon; Oct 12, 2024 @ 9:43pm
GrimAtrament Oct 12, 2024 @ 10:29pm 
Originally posted by Jazzratoon:
Originally posted by GrimAtrament:
nothing bad they just made the story actually matter.
the characters actually remember the places they've been to. unlike in generations where they act like they have no memory of green hill.
Yep also the characters like Amy are literally like young adults and adults at this point, expect for Tails, Cream and Charmy who I do agree are still kids with Tails being oldest kid.
Well we actually don't know that. This is been the only canonical birthday for sonic.

Amy gets a birthday but that could easily have been in the same year as generations to frontier

while I do think a significant amount of time passed between sonic adventure and sonic 3d blast.
For all we know the entire events from adventure to generations could have been one full year.
Last edited by GrimAtrament; Oct 12, 2024 @ 10:33pm
Jazzratoon Oct 12, 2024 @ 11:18pm 
Originally posted by GrimAtrament:
Originally posted by Jazzratoon:
Yep also the characters like Amy are literally like young adults and adults at this point, expect for Tails, Cream and Charmy who I do agree are still kids with Tails being oldest kid.
Well we actually don't know that. This is been the only canonical birthday for sonic.

Amy gets a birthday but that could easily have been in the same year as generations to frontier

while I do think a significant amount of time passed between sonic adventure and sonic 3d blast.
For all we know the entire events from adventure to generations could have been one full year.
I mean at this point did continuity ever matter back then. So I guess anything could be possible in the timeline.
NBOX21 Oct 13, 2024 @ 2:38am 
2
Wait, Generations had a story?
Whatever plot Generations had was so barebones it may as well not even exist at all.

If this were a Sonic game with an actual story like Adventure 2 or Unleashed, you might have a point here. But this is Generations we're talking about. Rewriting the dialogue so there's some form of narrative makes perfect sense and could possibly show some of the missed potential the original game had.

Instead of having just "Time Eater kidnaps Sonic's friends, go save them" that doesn't really do anything more than your average Mario plot, hopefully the rewritten story has an actual theme like the older Sonic games had, like cherishing the good memories of the past while making sure Eggman doesn't rewrite history to get what he wants. :SonicManiaItemBox:
Solid Oct 13, 2024 @ 4:15am 
Originally posted by Αη Ιnτellecτual Tsiραr:
What did they change exactly or change it to? I can't find it online.
the save cutscenes so it's sonic not being awkward with zero dialogue
willberto Oct 13, 2024 @ 5:18am 
Originally posted by GrimAtrament:
nothing bad they just made the story actually matter.

LOUD INCORRECT BUZZER
willberto Oct 13, 2024 @ 5:24am 
Originally posted by NBOX21:
If this were a Sonic game with an actual story like Adventure 2 or Unleashed, you might have a point here. But this is Generations we're talking about. Rewriting the dialogue so there's some form of narrative makes perfect sense and could possibly show some of the missed potential the original game had.

Instead of having just "Time Eater kidnaps Sonic's friends, go save them" that doesn't really do anything more than your average Mario plot, hopefully the rewritten story has an actual theme like the older Sonic games had, like cherishing the good memories of the past while making sure Eggman doesn't rewrite history to get what he wants. :SonicManiaItemBox:


Ok so, several issues here.

Generations was SUPPOSED to have a simple plot. It was supposed to be a simple celebration that didn't go for a deep narrative. Nobody really cared that the narrative was weak because it clearly wasn't a huge focus. It's not like say Forces or Frontiers where it tried way to hard and failed miserably. And i'm sorry but these changes are just really pointless and don't add anything to the narrative or characters.

Take the Amy cutscene for example. They changed it to be more accurate to her her more boring, recent portrayals, which not only takes away from the character, it also feels like a weird retcon to force this idea that Generations takes place after Frontiers, which is incredibly unnecessary. (and all just to put the worst Sonic zone of all time into Shadow, lol). The animations and lipsyncing also look atrocious as a result, because its painfully obvious that this was never intended.

Frontiers really did more harm than good for this franchise tbh
willberto Oct 13, 2024 @ 5:25am 
Originally posted by Solid:
the save cutscenes so it's sonic not being awkward with zero dialogue

Well now the lipsyncing and animations don't match at all, making it doubly awkward. funny how that works
GrimAtrament Oct 13, 2024 @ 6:58am 
Originally posted by willabuster:
Originally posted by Solid:
the save cutscenes so it's sonic not being awkward with zero dialogue

Well now the lipsyncing and animations don't match at all, making it doubly awkward. funny how that works
Actually the cutscenes are using new models and they also have new cutscenes
So your still wrong.
Last edited by GrimAtrament; Oct 13, 2024 @ 6:58am
willberto Oct 13, 2024 @ 7:01am 
Originally posted by GrimAtrament:
Actually the cutscenes are using new models and they also have new cutscenes
So your still wrong.

"new models"
Oh so you haven't actually seen the rewrites, ok. lol.
GrimAtrament Oct 13, 2024 @ 7:03am 
Originally posted by willabuster:
Originally posted by NBOX21:
If this were a Sonic game with an actual story like Adventure 2 or Unleashed, you might have a point here. But this is Generations we're talking about. Rewriting the dialogue so there's some form of narrative makes perfect sense and could possibly show some of the missed potential the original game had.

Instead of having just "Time Eater kidnaps Sonic's friends, go save them" that doesn't really do anything more than your average Mario plot, hopefully the rewritten story has an actual theme like the older Sonic games had, like cherishing the good memories of the past while making sure Eggman doesn't rewrite history to get what he wants. :SonicManiaItemBox:
Snip the nonsense

"It looks like a homing attack!!"

"Watch out a homing attack."

"Sonic it's a homing attack."

Peak dialogue everyone!
GrimAtrament Oct 13, 2024 @ 7:05am 
Originally posted by willabuster:
Originally posted by GrimAtrament:
Actually the cutscenes are using new models and they also have new cutscenes
So your still wrong.

"new models"
Oh so you haven't actually seen the rewrites, ok. lol.
Ya I have and the models have a buff in quality also there lips still sync
You clearly have not since your making false claims of no lip sync.

Sonic didn't even talk in the old Amy cutscenes they added lip movement and lip sync. People only have to look at a side by side to see your lying off your butt.
Last edited by GrimAtrament; Oct 13, 2024 @ 7:22am
NBOX21 Oct 13, 2024 @ 9:22am 
Originally posted by willabuster:
Originally posted by NBOX21:
If this were a Sonic game with an actual story like Adventure 2 or Unleashed, you might have a point here. But this is Generations we're talking about. Rewriting the dialogue so there's some form of narrative makes perfect sense and could possibly show some of the missed potential the original game had.

Instead of having just "Time Eater kidnaps Sonic's friends, go save them" that doesn't really do anything more than your average Mario plot, hopefully the rewritten story has an actual theme like the older Sonic games had, like cherishing the good memories of the past while making sure Eggman doesn't rewrite history to get what he wants. :SonicManiaItemBox:


Ok so, several issues here.

Generations was SUPPOSED to have a simple plot. It was supposed to be a simple celebration that didn't go for a deep narrative. Nobody really cared that the narrative was weak because it clearly wasn't a huge focus. It's not like say Forces or Frontiers where it tried way to hard and failed miserably. And i'm sorry but these changes are just really pointless and don't add anything to the narrative or characters.

Take the Amy cutscene for example. They changed it to be more accurate to her her more boring, recent portrayals, which not only takes away from the character, it also feels like a weird retcon to force this idea that Generations takes place after Frontiers, which is incredibly unnecessary. (and all just to put the worst Sonic zone of all time into Shadow, lol). The animations and lipsyncing also look atrocious as a result, because its painfully obvious that this was never intended.
Other Sonic games had simple plots yet still achieved way more than original Generations ever did. :pon:

Sonic Riders 1 was a simple story about Sonic and friends competing in the EX World Grand Prix.
https://www.youtube.com/watch?v=fN53cHZNeac
While Jet initially beats Sonic in the big race due to Wave sabotaging his board, he's able to get his revenge on the one that managed to beat him in the follow-up race for the keys to Babylon Garden, which did a great job showing the rivalry between Sonic and Jet.

Sonic Heroes didn't do too much with its story either, but still had themes of teamwork and working together which culminates nicely in the Last Story. Everybody was in character and felt like themselves for the most part.

Even Sonic Unleashed was a mostly simple plot until right near the end of the game, and that game had themes of friendship and never giving into your negative emotions no matter how grim things get.
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Date Posted: Oct 12, 2024 @ 1:56pm
Posts: 26