SONIC X SHADOW GENERATIONS

SONIC X SHADOW GENERATIONS

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Sono Nov 5, 2024 @ 2:59pm
I hate how sonic feels like ass compared to shadow
shouldve spent more time tweaking moderns physics, not being able to change direction for air boosting is a huge bummer.
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Showing 1-13 of 13 comments
GrimAtrament Nov 5, 2024 @ 9:38pm 
well both are on different engines.
JonathanR Nov 5, 2024 @ 10:23pm 
The game they made back in 2011 is still the game they made back in 2011. Just be happy that Shadow's control is as sick as it is.
Underdog Nov 6, 2024 @ 6:29am 
I've never understood how Unleashed and Generations are regarded as the "best" 3D Sonic games. Always found the physics in these two games completely terrible unless you're just holding down boost. Anything else in these two games controls awful. Forces obviously made this worse, but I'm glad they're going back in the right direction since then. Shadow Generations is leaps and bounds better than Frontiers.

But yeah as the other two comments said, it's on a different engine and nothing was changed. Besides Classic Sonic seems to have some physics bugs in this version (can't go through loops without spin dashing).
bocodamondo™ Nov 6, 2024 @ 7:13am 
yeah lol, its insane how heavy sonic feels compared to shadow, its like youre controlling a car instead of a character
knight_of_kanto Nov 6, 2024 @ 3:24pm 
Sonic doesn’t control bad. You’re just bad at OG Generations.
Sono Nov 6, 2024 @ 4:10pm 
Originally posted by knight_of_kanto:
Sonic doesn’t control bad. You’re just bad at OG Generations.
I 100 percented OG generations, and played it for more than I probably should have. I made this thread because packaging the original game with the new Shadow story is jarring to jump between the two, and anyone playing for the first time will notice just how different it feels. It's jarring. Honestly I expected them to make more adjustments to how the original game feels, if youre coming off frontiers or just shadow gen, its a different game, despite being marketed as one game.

Modders make physics tweaks all the time to improve how Sonic controls for over a decade, could SEGA not do that? Were that THAT stretched for budget they couldnt have one dude adjust a few things to make it match at least slightly closer to Shadow Gens? I mean i guess they mustve not cared at all if they didnt bother changing the lip flaps and char animations during cutscenes to match the new dialogue. Very sloppy job on the Sonic end of things and thats disappointing.
Last edited by Sono; Nov 6, 2024 @ 4:11pm
Minty Fresh Nov 6, 2024 @ 6:06pm 
Yeah, the Shadow side makes modern Sonic feel sloppy, which is wild because we considered that decent 10 years ago lol. Shadow is the best 3D Sonic has controlled in 20 years
It's part of the difficulty, for sure. Does take some adjusting. My only real problem is walking and air control is really bad. If it was closer to Colors, I'd prefer that.

Although personally I feel like the level geometry is more of an issue, like in sky sanctuary, you can just slide off a platform, or you wont jump for some reason. Just seems a bit inconsistent
DeadEye Nov 7, 2024 @ 10:12am 
Originally posted by Sono:
shouldve spent more time tweaking moderns physics, not being able to change direction for air boosting is a huge bummer.
Sonic controls fine you just suck at the game
knight_of_kanto Nov 8, 2024 @ 11:56pm 
Originally posted by Minty Fresh:
Yeah, the Shadow side makes modern Sonic feel sloppy, which is wild because we considered that decent 10 years ago lol. Shadow is the best 3D Sonic has controlled in 20 years

OG Gens is still the best 3D Sonic game ever. Maybe Shadow “feels better” because they basically use the Frontiers physics instead of the original’s. It’s more accurate to say it’s the best Shadow has controlled, which isn’t saying much considering his dumpster fire 05 game.
LaFrite Nov 9, 2024 @ 2:57am 
My god yes, I get that it's a " good 3D sonic game "
but ♥♥♥♥♥♥♥♥♥ , the physics? terrible.
classic sonic physics are extremely ♥♥♥♥
Chief Nov 9, 2024 @ 2:59am 
Originally posted by Sono:
Originally posted by knight_of_kanto:
Sonic doesn’t control bad. You’re just bad at OG Generations.
I 100 percented OG generations, and played it for more than I probably should have. I made this thread because packaging the original game with the new Shadow story is jarring to jump between the two, and anyone playing for the first time will notice just how different it feels. It's jarring. Honestly I expected them to make more adjustments to how the original game feels, if youre coming off frontiers or just shadow gen, its a different game, despite being marketed as one game.

Modders make physics tweaks all the time to improve how Sonic controls for over a decade, could SEGA not do that? Were that THAT stretched for budget they couldnt have one dude adjust a few things to make it match at least slightly closer to Shadow Gens? I mean i guess they mustve not cared at all if they didnt bother changing the lip flaps and char animations during cutscenes to match the new dialogue. Very sloppy job on the Sonic end of things and thats disappointing.
i personally would not want the original game's physics altered as the game is build around them. get good. legitimately, just get good.
Arbor Nov 9, 2024 @ 4:20am 
Sonic feels clunky compared to Shadow. I get it; the game is old but Shadow feels a lot better to control.
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Date Posted: Nov 5, 2024 @ 2:59pm
Posts: 13