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Also, the Armoured Rabbits on the Tratt Plains have a chance to come with a Shining Pom, and even one of those is enough to give 9999XP to a lvl 40 character, bumping her up to lvl 48 in one go. So this should be a very temporary problem. :-)
It's kind of weird since some of the normal enemy encounters can be quite dangerous compared to shining poms which are just difficult to kill without spamming S-breaks/S-crafts.
S-Crafts/Breaks work (at 200 CP), but using them means you have to build your CP up to 200 again, which is a very slow process in the Sky games. If you need multiple characters' S-Crafts it's even worse. So you can do this, but it'll take a long time.
Therefore, the best way to kill Shining Poms is to use Arts which have the Deathblow effect, since they're not immune to it and Arts always hit. In FC, this means Shadow Spear (20% chance of inflicting Deathblow on one target).
You can get the EV for Shadow Spear (5 Time) as early as the Prologue if you invest in some Blind (EV 3 Time) Quartz (as well as Cast 1, Action 1 etc.). Blind costs 50 Time Sepith, which is a lot this early in the game, but you'll earn it back soon enough.
In SC and The 3rd, Shadow Spear still works fine early on (you can get the EV for it from Chapter 1 onwards in SC), but later (Chapter 3 or 4 in SC) you'll be able to get Death Scream, which has 20% chance of inflicting Deathblow on all targets.
What's more, Deathblow also does damage, because it's a Time Art and the elemental immunity of Shining Poms in SC and The 3rd is only for the lower elements (Earth, Water, Fire, Air), and not the higher ones (Time, Space, Mirage).
My setup in Trails 1 did use deathblow stuff on almost everyone for the chance, but I didn't find it reliable enough so I'd typically just wait until someone got an S-craft from normal play and then went to find a pom since they were easy enough to spawn.
In Trails SC it's obviously more tricky to find poms since they only spawn randomly in groups, but I've had success with double Crimson Eyes on my casters using Dark Matter and double Tiger Hearts for melee has been enough to one-shot with just 100ish S-crafts so far. I'm not too far in SC though so that may become an issue later as enemy hp goes up.
Once Death Scream is available I'll definitely look into that, but for how long it can take (at times) to spawn poms I personally prefer to have 100% ways to kill them available. Thanks for the info!