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报告翻译问题
So official English translations of Crossbell Remastered are definitely coming, it's only a matter of when.
But nobody knows when, except for Falcom and NISA, and they ain't saying.
That's highly possible.
On the other hand, since they using mostly the same old already-completed scripts (other than a few new story additions that are coming to the second Crossbell game) in the Remastered versions, then it's possible that Falcom has already given NISA the contracts for the Crossbell games and that NISA has already been working on them for a while ... in which case they could possibly come out this year or in 2021.
I'm a little late to the discussion here, but I'm glad I'm not the only person who has thought along those lines recently.
Since I found the Crossbell games had PS4 ports about a month ago, I got this notion in my head that NISA have been working on them in secret as they should have the voice cast sorted since most of the Crossbell cast were in Cold Steel III, and I think the rest are in Cold Steel IV, so that's one large hurdle that suddenly sounds not so large and they will be announced for release not too long after Cold Steel IV has been released in October. Ideally between December 2020 and February 2021.
That's what I'm hoping for anyway, although I'm also aware that I might be deluding myself. After all, in this day and age, how easy is it to develop (or translate in this case) a game and for NOTHING about it to leak online?
1. The Geofront unofficial translations/game-improving patches of the Crossbell games: one has already came out, and the other one is probably coming out next year. This provides very strong competition for any forthcoming 'official' releases by NISA. And that works in conjunction with...
2. The 'Remastered' PS4 versions of Crossbell ended up being terrible hack job ports with missing textures in many places, incorrect textures in many other places, graphical errors in many places, and they are also using the PSP's version's low-res assets instead of the PC version's higher-res assets (and in contrast, the Geofront versions use the PC versions' good assets).
So...the end result of all that is: if NISA publishes 'official' versions of Crossbell based on the PS4 so-called (but not really) 'Remasters,' then the NISA versions will inevitably be:
a) of worse graphical quality than the Geofront versions
b) have many visual errors in them that the Geofront versions do not have
c) cost vastly more money to buy than the Geofront versions do, even though the NISA versions will be the much worse products (and why would a consumer want to buy a worse product for a much a higher price rather than the much better version which is also way cheaper?).
And the NISA translations will probably only be on par at best, but not better than the Geofront versions. The NISA translations could also end up being outright worse.
Plus, many people will have already played out the Crossbell games via the Geofront versions before NISA releases any official versions, which will be a huge dis-incentive for those consumers wanting to open their wallets to buy the possible NISA versions when they come out.
NISA is probably aware of all these things, and therefore they might well decide that it's not worth enduring a likely financial trainwreck should they go ahead and spend the money to publish the games. Therefore, I think the likelihood of it happening has now become low.
While it would be nice to have all of the games as official English releases, I'm getting more inclined to try my luck at getting the digital Japanese versions and using the Geofront translation patch at this point.
For now, I guess I'll keep waiting and see what happens, as I've still got most of the Trails in the Sky trilogy to play before I start Cold Steel IV (as I started the series at Trails of Cold Steel, not realising how long running the series was at that point), so there's theoretically time for more news from Falcom, one way or another.
NISA will port it and people will buy it regardless of Geofront existing.
Geofront is definitely not perfect. The script has touched so many hands, went through so many modifications and yet is full of typos and mistakes even today.
As for the graphical quality, nothing stops fans from modding them. Hell Cold Steel has it's fair share of mods to improve textures of various UI things that weren't properly handled.
Just another random thought that sounded like a good idea in my head...
https://store.steampowered.com/app/1457520/The_Legend_of_Heroes_Zero_no_Kiseki_KAI/
and
https://store.steampowered.com/app/1461920/The_Legend_of_Heroes_Ao_no_Kiseki_KAI/
They both read as "English language not supported" at the moment, but there's time between now and Summer 2021 for that to change. And, honestly, is it too much wishful thinking that the Geofront patch will work on the Steam versions?
I'd personally be ok with just English subtitles...
Yup, sure is. Geofront has explicitly said that they are not going to patch those Clouded Leopard versions.
And in that post, they also implicitly made clear that the Clouded Leopard versions are using the terrible PS4 re-ports as their sources, rather than the much-better PC versions that the Geofront versions use as their sources.
So even if Geofront did patch them, then those versions would still be far inferior to the original Geofront versions in many ways and not worth playing over the superior original versions.
Also, when you say your "random thinking isn't so random after all"...the implication of that statement is that the Clouded Leopard versions you linked to are "the PC versions." But actually, the real PC versions are from Joyoland, and Falcom cheaped-out hardcore - to the great detriment of all their customers - by refusing to pay to buy the rights to those versions.
And instead, Falcom made the horrible decision to commission a bad third party company to port the PSP versions of the games to PS4.
So that company used the crappy PSP versions' assets and then upscaled them, which still doesn't hide the very obvious fact that the PSP is their source and hence they still look extremely crappy even after having been upscaled.
In addition to that, those ports also have a myriad of graphicals glitches, and incorrect textures, and missing textures.
So...what you linked to isn't so much "the PC versions." It could be more accurately described in a way such as: "re-ports of the very bad PS4 ports of PSP games, which are way worse than the real/original PC versions."