Dominions 6

Dominions 6

How to get more gems? (if you can?)
i know the basic of finding/searching for them, but i'm curious. can you increase the amount you get somehow? like opgarde the lv of a site? ooor maybe some mages can create them? :)

Lay it on me :)
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Showing 1-9 of 9 comments
In the main, no. There are a handful of summons and gods who generate like, 1 gem per turn, like some of the elemental royalty and sea troll kings, but they cost so many gems to get that you're basically never going to break even on that, so it's a neat little extra more than a reason to summon them.

To all practical intents and purposes, if you want more gems, search your territory thoroughly (more paths searched at 1-2 > fewer paths searched at 3-4), cast gemgen globals like Well of Misery, and accept that this is your lot.

Dominions is far more wargame than 4x, it's not terribly interested in ways to build tall by sitting in your forts growing your economy. If you want more stuff, get out there and take it off somebody else's corpse.
Last edited by Ddraig Lleuad; Jan 5 @ 6:38am
Sain Jan 5 @ 7:36am 
You can play a nation with blood mages if you want to spend a lot of "gems". They can collect hundreds in a turn!
Okay, thanks guys.
I do tend to think of it as a 4x :) (good point)
so basically i just need to get out there :sts_ironclad:
Bumc Jan 5 @ 8:09am 
Globals can boost gem economy, starting from 10 nature gems/turn at Alteration 5 Mother Oak and all the way to "I win if this survives 3 turns" Arcane Nexus.
There are also abilities certain units can possess that create gems: "Corpse Eater", for example, converts unburied corpses into Death gems.

Some Nations such as Oceania can convert miscellaneous gems into far more useful (for them) Astral Pearls.

There are forgable Magic Items (such as the Fire in a Jar) which create *temporary* gems that can be used in Combat, but not in Rituals. There are also more powerful and rare Magic Items (e.g., Fever Fetish) that can create permanent gems at the cost of hurting or killing your commanders.
Last edited by DasaKamov; Jan 5 @ 10:10am
Originally posted by DasaKamov:
There are also abilities certain units can possess that create gems: "Corpse Easter", for example, converts unburied corpses into Death gems.

Some Nations such as Oceania can convert miscellaneous gems into far more useful (for them) Astral Pearls.

There are forgable Magic Items (such as the Fire in a Jar) which create *temporary* gems that can be used in Combat, but not in Rituals. There are also more powerful and rare Magic Items (e.g., Fever Fetish) that can create permanent gems at the cost of hurting or killing your commanders.
1) Corpse eater does not possess unburied corpses into death gems, it converts corpses into extra maximum HP for the unit. There is a carcass collector ability that allows 1:1 conversion of nature gems into death gems, perhaps you were thinking of that?

2) Oceania cannot convert gems. You are thinking of Pelagia's ability to convert water gems (and only water gems) into pearls.
Originally posted by Ddraig Lleuad:
There is a carcass collector ability that allows 1:1 conversion of nature gems into death gems, perhaps you were thinking of that?
Indeed, that's the one I was thinking of.
2) Oceania cannot convert gems. You are thinking of Pelagia's ability to convert water gems (and only water gems) into pearls.
It was early and I hadn't had my coffee yet. ;)
Rovsea Jan 6 @ 8:51pm 
There is a way to turn corpses into death gems, I believe via Raven Feast.
There's also a fairly high path mid tier ritual that you can cast that will give you a large boost to your income of a certain gem, like "Mother Oak" giving you a large increase in Nature gems. You'll probably need some forged items and maybe even a little luck on the mage path randoms to cast it, but if you can get it off, it's usually well worth it for the income.
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