Dominions 6

Dominions 6

berandro Jan 14, 2024 @ 8:40am
Do we have a full list of changes?
Don't get me wrong, Dominions is one of the best series ever made, but from what I can see so far there's awfully little in the new version for it be release as a whole new game
< >
Showing 1-15 of 22 comments
Imperialus Jan 14, 2024 @ 8:44am 
Best resource I know of is probably Lucid's video on the topic.

https://youtu.be/4d8fRkHp-FQ

Depends a lot on what you are looking for. For me, with my middle aged dad life who struggles to commit to a long MP game some of the 'under the hood' changes to single player alone make it well worthwhile.
thedimery Jan 14, 2024 @ 8:48am 
Originally posted by TLFT Song of Roland:
Best resource I know of is probably Lucid's video on the topic.

https://youtu.be/4d8fRkHp-FQ

Depends a lot on what you are looking for. For me, with my middle aged dad life who struggles to commit to a long MP game some of the 'under the hood' changes to single player alone make it well worthwhile.
A fellow middle aged dad here myself! Couldn’t agree more
Imperialus Jan 14, 2024 @ 8:50am 
Originally posted by thedimery:
A fellow middle aged dad here myself! Couldn’t agree more

Only downside is things like "AI nations are more likely to create armies based on national troops" or "Revamped AI Pretender creation" isn't really the blingiest of things to see on a feature list.

But yeah, I've only got one MP game lined up, and it is with a relatively small group of guys who I know reasonably well and we're all of the understanding that it will be slow paced.
Last edited by Imperialus; Jan 14, 2024 @ 8:52am
Ibis Jan 14, 2024 @ 9:53am 
https://steamcommunity.com/app/2511500/discussions/0/3807281445020039925/

This post isn't a full list as it's more a list of what leaked in the beta.

I'll add that there's a TON of changes and additions that make it worthwhile even for MP, and that's without taking into account the modding potential that also increased.
MNinJapan Jan 15, 2024 @ 12:50am 
Can't see anything about this but has the scripting and unit positioning been improved? But surely, recognized by many players as requiring attention?
Last edited by MNinJapan; Jan 15, 2024 @ 12:51am
Mormacil Jan 15, 2024 @ 1:12am 
Originally posted by mninjapan:
Can't see anything about this but has the scripting and unit positioning been improved? But surely, recognized by many players as requiring attention?
Improved in what way?
MNinJapan Jan 15, 2024 @ 2:27am 
The formation setup is very clunky, visually poor and feels imprecise. The scripting looks like HTML with a bunch of tick boxes and tedious to navigate/modify with many units especially with mages.
Mormacil Jan 15, 2024 @ 2:41am 
I don't recall anything in the game looking like HTML code. You're aware you can use hotkeys in spell set up right? Repeat spells, copy spell set ups between mages etc. When in doubt press ? to see all available hotkeys of your window.
MNinJapan Jan 15, 2024 @ 2:53am 
Yes. Additional QoL for a new release would go a long way.
Mormacil Jan 15, 2024 @ 3:06am 
Those things already existed in D5.
19Peej Jan 16, 2024 @ 3:54am 
Originally posted by TLFT Song of Roland:
Best resource I know of is probably Lucid's video on the topic.

https://youtu.be/4d8fRkHp-FQ

Depends a lot on what you are looking for. For me, with my middle aged dad life who struggles to commit to a long MP game some of the 'under the hood' changes to single player alone make it well worthwhile.
All things considered it doesn’t seem like it’s worth an upgrade.
Very minor changes.

Appreciate the video tho!
Mormacil Jan 16, 2024 @ 4:31am 
What about a new path of magic with dozens of new spells and a rebalance of the entire system is minor? But you don't seem to own Dom5 to begin with.
Last edited by Mormacil; Jan 16, 2024 @ 4:31am
Magnnus Jan 16, 2024 @ 5:00am 
Originally posted by Jeep91:
Originally posted by TLFT Song of Roland:
Best resource I know of is probably Lucid's video on the topic.

https://youtu.be/4d8fRkHp-FQ

Depends a lot on what you are looking for. For me, with my middle aged dad life who struggles to commit to a long MP game some of the 'under the hood' changes to single player alone make it well worthwhile.
All things considered it doesn’t seem like it’s worth an upgrade.
Very minor changes.

Appreciate the video tho!

Illwinter upgrades tend to be thousands of small improvements that add up to big improvements. They rarely even advertise most of the changes, letting players discover themselves. There may not be one big change we can point at, but I fully expect the upgrade to be worth the cost for any fan of the game.

The change from Conquest of Elysium 4 to 5 was similar. Despite the changelog being far more sparse than the one for Dominions 6, CoE 5 is one of my favorite games even though I never got into 4. The change was that big.

I think people get thrown off because Illwinter reuses graphical assets between games. Most games advertise sequels using graphical updates, so people are used to associating new graphics with a new game. When they see a new game with the same graphics, they instinctively think little changed. However, that instinct makes no logical sense. Games are about the code underneath the graphics. You cannot visually see all the improvements.
Sombre Jan 16, 2024 @ 5:13am 
I think you're right Magnnus, although in this case there is one big obvious change, which is the addition of the Glamour magic path.
MadAsgardian Jan 16, 2024 @ 6:45am 
Originally posted by Magnnus:
I think people get thrown off because Illwinter reuses graphical assets between games.

I think what folks fail to realize is that a flashy "next generation" upgrade in art and animation for a game with 3000+ units is just not really feasible, even if this wasn't a tiny two-person team serving a very niche audience. The game would have to be stripped way back, but it's the insane variety that makes it special.
Last edited by MadAsgardian; Jan 16, 2024 @ 6:56am
< >
Showing 1-15 of 22 comments
Per page: 1530 50

Date Posted: Jan 14, 2024 @ 8:40am
Posts: 22