Dominions 6

Dominions 6

TheIronBird May 22, 2024 @ 6:06pm
Animate Tree should work on Treelords (and Hamadryads too, i guess)
title
(also, when you going to let mod that? i want animate rock spells too)
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Showing 1-4 of 4 comments
Bumc May 22, 2024 @ 11:46pm 
What would it do, turn Treelord into a simple tree? They are already animated.
Mormacil May 23, 2024 @ 12:00am 
Yeah turning a sentient tree into a mindless animated monster is just a downgrade. You're not giving a tree legs but possessing it's body.
Red_Rob May 23, 2024 @ 1:22am 
Originally posted by TheIronBird:
(also, when you going to let mod that? i want animate rock spells too)
Did you check the mod manual:
#animated "<monster name>" | <monster nbr>
The monster becomes this if affected by the animate tree spell.
This command should only be used on the background trees
and bushes that can be found on the battlefield.

It was added in a recent patch. Now, I haven't tested this out to see how the Animate spell targeting works, whether there is any weird hardcoding etc. But, theoretically this should let us have cave-only Animate Boulder, UW only Animate Coral etc.
TheIronBird May 23, 2024 @ 8:08am 
i didn't literally mean turn them into basic tree, just give em legs.
will have to test out that mod command, really do want animated boulders and whatnot
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Showing 1-4 of 4 comments
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Date Posted: May 22, 2024 @ 6:06pm
Posts: 4