Dominions 6

Dominions 6

Kamiyama Feb 4, 2024 @ 2:36pm
How does cold blooded work in Dom 6?
Because it's clearly different from Dom 5.

https://illwiki.com/dom5/cold-blooded

Heat 1-3: no encumberance penalty

https://steamcommunity.com/sharedfiles/filedetails/?id=3154244911

But here is a sobek general (who is cold blooded) with a severe heat penalty for being in a province with 3 heat scales.

I'm kind of irritated about this because it used to be that cold blooded units had no penalty as long as it was hot, and got severe penalties in cold. My pretender for C'tis has fire magic and I am planning on casting second sun.

Am I just going to burn all my lizard people?
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Showing 1-5 of 5 comments
Emphyrio Feb 4, 2024 @ 2:45pm 
I recall that it was like this before and Ctis always took severe heat penalty.
junkmail4mjd Feb 4, 2024 @ 4:02pm 
i think fire resistance gets rid of the encumbrance from heat scales.
Quillithe Feb 4, 2024 @ 4:27pm 
Yeah I don't recall cold-blooded ever removing the heat penalty.

It's just generally still preferable to take heat to some degree since you and your enemy (usually) suffer it instead of you having a much more crippling penalty than your opponent.

As your link states: This applies in addition to any other penalties the unit experiences due to temperature.

So they don't get an extra heat penalty but they still get the normal one
Last edited by Quillithe; Feb 4, 2024 @ 4:28pm
DasaKamov Feb 4, 2024 @ 5:20pm 
As the others said, "cold-blooded" did not make C'tissians resistant to excessive Heat scales in Dominions 5, they simply considered Heat 2 to be the "neutral" temperature scale. Colder than Heat 2 and they suffer penalties; hotter than Heat 2, and they also suffer penalties.

Their climate-based advantage comes from the fact that most other races will be suffering heat-related penalties in the climate that the lizards find comfortable.

This makes fair sense; any who's had pet reptiles will tell you that you'll need to make sure to limit your lizzies' exposure to heating lamps, because they can actually get burned/suffer heat-stroke if the temperatures in their habitats are too high.
Last edited by DasaKamov; Feb 4, 2024 @ 5:22pm
Uncle Al Feb 4, 2024 @ 6:53pm 
The change in Dom 6 is that the cold penalty for cold blooded is now a lot more forgiving.

In Dom 5 it was +1/+4/+7/+10 Enc in Neutral - Cold 3 scales, and could not be mitigated.

In Dom 6 it's something like 2 Enc per scale and more importantly, cold resistance mitigates it (I believe CR5 lowers the penalty and CR10 removes it completely).

As noted above, cold blooded does not grant heat resistance and never did. C'tissians are just fairly happy in hot climates as a national trait, but very high heat will exhaust them like anyone else unless they have fire resistance.
Last edited by Uncle Al; Feb 4, 2024 @ 6:55pm
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Date Posted: Feb 4, 2024 @ 2:36pm
Posts: 5