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A safe way is to put bodyguards on your bloodhunters to teach those peasants a lesson or two - this you do on the army setup screen. Up to 4 units can be put in a squad and be chosen as bodyguard duty.
Than you for your answer!
Do you know if script not working on assassination is a bug? cause it seemed to work in dom 5.
This does mean that assassins with only B magic will need to rely on Leeching Touch, or *gasp* use actual weapons to win the assassination.
As mentioned: It's WAD.
But you can pseudo-script - meaning: Get some bottles of living water or skull talismans or acorns to your commanders and you will basically "script" your commanders to summon water elementals or longdeads or vine men. Put some lightning summoning helmets on top of that and you're good to go. Scripting without scripting.
Sort of. Right now my EA Abyssia strategy is having my Warlocks (Blood 2) congregate at 10k+ territories with a few normies as patrols. We set up a laboratory in those provinces, and we prioritize having the groups not actively blood hunting do crafting. First we make the dowsing rods (2B, 5 blood each) and give those to all the warlocks, while our hero warlock (Blood 4) crafts the +Blood items which we assign to our researchers/crafters at the capital first so that they can do blood rituals. Once they are all Blood 5 they can craft even more +blood items and you can hand those out to new recruits or the searchers.
Because they won't be out there searching forever, you will reach a point where you have so many blood slaves that you can supplement your army with B5 blood casters that you can theoretically recycle the items of; where if you empower you risk Horror Mark and that gets messy.
Blood hunting is similar: you're not crafting those path boosters to get B5 mages so that you can blood hunt, you're crafting them so that you have B5 mages who can drown your enemies in blood and demons. They just blood hunt when they're not needed to murder stuff.
Of course there are exceptions to this: nations that have special research mages like sages, or nations that have units with blood hunting bonuses can/should be used even if they're not part of the mage corps. But remember that in the end the whole point is to destroy your enemies.