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I think instead that certain bless effects not always being on (and so requiring the priest to cast the blessing spell at the start of combat) is core to dominion (both balance-wise, thematically and mechanically). E.g., needing blessing to be cast means that sacred must be accompanied by priests to bless them, and introduces a key difference between H1 and H3 priests, etc... That priests bless units defines much of the priest *role*.
I think that combat blesses not working outside of combat follows from the logical consequence of this. For example, given that fire resistance requires a blessing spell to activate shows that units started the combat without fire resistance, hence they should not have fire resistance outside of combat. And if they were blessed with fire resistance outside of combat why don't they start combat with that resistance? etc...
By allowing priests an out of combat bless command (like the commands to preach, research, defend, assassinate) having units that are out of combat blessed makes thematic sense. Priest still a have a blessing role (and actually even more of one). There is also a cost to using priests for out of combat blessing, the priest turns not spent doing other things. The change might introduce a (very minor) advantage for a defending army though (as arguably if the priests spend their turn blessing troops those troops should maybe start combat blessed), but it would also make sense and be thematic.
I attempted the explain how not having active blesses out of combat follows as a consequence of having the blessing spell in combat. The blesses that apply outside of combat also do not require a bless spell to be cast to apply in-combat (e.g., larger). Did I make the argument clearly? I am happy to clarify it.
I just think having priests on bless patrols would be great! (and make things more immersive). But I can also totally see people not liking the idea, or not wanting to spend time implementing it, etc...
Otherwise with a out of combat bless feature, resistances bless would become even more important among other balance issues like mentioned above
To clarify, I think the mechanic would serve a very different role from a shroud or a flask of holy water. E.g., it would be a way to protect troops from things like Fires from the Sky (via priests rather than Domes!)
Just to be clear, I am not upset about the current balance of in and out of combat blesses (although I am excited to see the new dom6 blesses!)
I just think priests having a bless command would be a nice feature. Happy if others disagree (seems a few do!). I am also happy if others would like the feature were it there but consider it not worth the effort it would take to implement. There more I think about it the more I see it as requiring a lot of fine tuning.