Kunitsu-Gami: Path of the Goddess

Kunitsu-Gami: Path of the Goddess

View Stats:
SweetTeeth Jul 3, 2024 @ 9:33am
Grainy in-game graphics
Is it just me or are the demo's in-game graphics very grainy or overly pixelated? It's odd because the menus and HUD elements look fine. I've tried to compare what I am seeing to some recent Youtube videos but the compression on Youtube makes it too hard to tell if the same thing is occurring for others.
Originally posted by 袁銀-ゆん-Yun:
It seems like there's this kind of film grain in the game. Not sure if it really is that. I find that turning Image Quality to 120% and Anti Aliasing to TAA as well as max texture filter quality produces a less grainy screen. There is still some grainy look on some cloth but the overall environment is much more solid to look at, for lack of better words.
< >
Showing 1-15 of 15 comments
MahouKurein Jul 3, 2024 @ 11:35am 
I have the same problem, I think it's an incompatibility with one of our systems, perhaps AMD video card. All Capcom game have this, I noticed with Resident Evil 4 mbutin this particular instance it's really absurd. I hope they fix it, probably will not...
Last edited by MahouKurein; Jul 4, 2024 @ 1:08pm
Sailor Gloom Jul 3, 2024 @ 3:36pm 
do you have RTX on? that seemed to make it worse, I turned rtx off and cranked image quality to 120% since I had extra frames from turning it off and that looked better.
The author of this thread has indicated that this post answers the original topic.
袁銀-ゆん-Yun Jul 4, 2024 @ 12:17pm 
It seems like there's this kind of film grain in the game. Not sure if it really is that. I find that turning Image Quality to 120% and Anti Aliasing to TAA as well as max texture filter quality produces a less grainy screen. There is still some grainy look on some cloth but the overall environment is much more solid to look at, for lack of better words.
WantOn Jul 4, 2024 @ 12:50pm 
I have the same issue, on a 5600XT card. I assumed it was deliberate but the effect is so exaggerated as to be off-putting. A shame, as the game itself is very interesting.
Xafron Chi Jul 4, 2024 @ 4:37pm 
I didn't think it was terrible, but I did notice it and wonder why that was the case.

Originally posted by 袁銀-ゆん-Yun:
It seems like there's this kind of film grain in the game. Not sure if it really is that. I find that turning Image Quality to 120% and Anti Aliasing to TAA as well as max texture filter quality produces a less grainy screen. There is still some grainy look on some cloth but the overall environment is much more solid to look at, for lack of better words.

This fixed it for me.
SweetTeeth Jul 6, 2024 @ 1:53pm 
Originally posted by 袁銀-ゆん-Yun:
It seems like there's this kind of film grain in the game. Not sure if it really is that. I find that turning Image Quality to 120% and Anti Aliasing to TAA as well as max texture filter quality produces a less grainy screen. There is still some grainy look on some cloth but the overall environment is much more solid to look at, for lack of better words.

Yep, this seems to help a good deal!
Edgw4re Jul 6, 2024 @ 3:04pm 
The grain you mention is called noise and there are tools to get rid of it which Capcom has been avoiding since Devil May Cry V as far as I know.
Take a look at the start of the Cerberus Battle, when explosion happens the screen is filled with noise. I remember seeing some in RE4 Remake, it's in Dragon's Dogma 2 and now we're still suffering it with Kunitsu-Gami.
Capcom is not the best at technical feats lately.
QubaXR Jul 6, 2024 @ 5:39pm 
SMAA was giving me pretty chunky/grainy visuals (unlike how it usually looks), so I switched to TAA. That smoothed everything out and luckily did not present any ghosting.
Many-Named Jul 6, 2024 @ 7:15pm 
AMD cards need their own technical help forum in each game lol
MahouKurein Jul 7, 2024 @ 10:26am 
Originally posted by 袁銀-ゆん-Yun:
It seems like there's this kind of film grain in the game. Not sure if it really is that. I find that turning Image Quality to 120% and Anti Aliasing to TAA as well as max texture filter quality produces a less grainy screen. There is still some grainy look on some cloth but the overall environment is much more solid to look at, for lack of better words.
This kinda fixed it for me as well even tho I lost some fps but that's a fair trade. OP can you post this as the answer of the thread? I'm sure it'll help a lot. Love when people come together to fix these issues!

PS: If you look at the announcement trailer you can see this issue is present there as where lol, I guess they know but they don't really care. Scared this is going to be it moving forward.
thejuiceweasel Jul 13, 2024 @ 1:12am 
Pretty sure it's not noise, but dithered transparency. Lots of games use it to reduce load on the GPU, but it looks terrible on 1080p. This can be only remedied by playing on higher resolutions like 2K (alternatively using 150% res scale) or 4K (which would be 200%), but that will tax your PC quite a bit, depending on the system.
Abrikosik82 Jul 14, 2024 @ 11:47am 
Originally posted by Many-Named:
AMD cards need their own technical help forum in each game lol
Not an AMD problem, I've had this problem in other RE Engine games (RE 2, 3, 4, DMC 5) and wasn't able to do anything with this. Geforce 3050 Ti Laptop
Xafron Chi Jul 19, 2024 @ 12:39am 
^ Bump

A reminder for people that have this problem
Mumrah Oct 14, 2024 @ 11:45pm 
I also noticed this too. Especially on the Maiden's shawl/face covering. It's meant to be see-through but it's more of a checkered/grain look instead of being transparent.

I'm on a 1080p screen atm.

Motherboard - MSI MAG X570 Tomahawk Wifi 6 AMD AM4 DDR4
CPU - AMD Ryzen 7 5700X3D 8-Core Processor 3.00 GHz
CPU Fan - be quiet! Dark Rock Pro 3
GPU - MSI VENTUS 2X White GEFORCE RTX 4060 8GB GDDR6 OC
RAM - G.Skill V Series 8GB x 4 DDR4-3200

I honestly thought after upgrading my computer, I wouldn't see this sort of thing anymore.

Any tips on improving the graphics would be greatly appreciated.
demighoul Nov 12, 2024 @ 9:32am 
It's so distracting I can't even focus on the game.
< >
Showing 1-15 of 15 comments
Per page: 1530 50