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But it is true that in many serv, people who does not really care, look at the stats first, and then choose in which team they want to play.
I have to admit that i am tending more and more in looking at the stats, simply because i am tired of being in a team full of noobs, who do not even want to listen to advice, who didn't even look at some tutorials or at arty spammer war
This makes players being more concerned who they team up with. It´s just a matter of winning or loosing.
There are lots of players who are willing to team up with newcomers and also give them hints, and there are players who only pubstomp.
Sure, the matching system has something to do with this, but it mostly comes down to if you like to be on a side who knows what they´re doing or not.
Making friends in the game is a great way of finding players with a similar mindset, and if more seasoned players notice you are a newcomer with good attitude, they will often befriend you.
there are about 30 things you need to know to be ok in this game. People with low winrates know 0/30. They helo spam into AA, they dont know what game mode they are playing and adjust. They dont use recon. They drive 170 pt tanks into infantry towns. They dont know about SEAD. Just no point being on their team.
Oh, and I mostly play redfor btw
I will not pretend that i am good at the game myself pointing fingers at the team that they all suck, because im bad, but why is it so hard to find other players that are bad to play against to? you might say that the only way to get better is to play against ppl that are better then yourself but that is only true to a certain level. if the enemy is too good you dont learn anything, you just get ♥♥♥♥♥♥ and quit playing because it is depressing.
i tried making "noobs only" games but they get filled by bluefor players with 70% winrate and 100+ games pretty fast, not even worth playing those.
Its not strange that the community of this game is dwindling.
I miss world in conflict...