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A. Highly inexperienced player, or
B. A player who you just wiped out the very large majority of their forces, and you want to take ground
If you lose to fast rushing, don't blame the game and insult other players by calling them kiddies. Instead, get better at the game to beat the rush or stop playing. If you think that there is not enough time to think up strategies, then think faster! Having time on your side is not a feature of strategy. Guess what, time is a resource and you have to manage what you have. Strategy is all about managing resorces, so working against the clock makes the game more strategic, not less.
Getting on your high horse and pretending to be superior to the people that defeated you is ridiculous and immature. To avoid being stomped on by very experienced players, go play with friends instead.
EDIT: In the early days, EE was no different in MP.EE also started out as little more than "mindless click-fest" APC rushing which led to much crying. Then people got better and could counter it, APC rushing fell out of favour and the game devolved into camping and arty sniping.
I don't want even waiste my time to explain here why you are complitly wrong.
I loved the previous Wargame when I first played and it's potential, but the rush in multiplayer and shallow singleplayer killed the game to me. I always wanted a pause-and-order feature or a speed control for singleplayer, but they never released it.
Buuuut... anywaaaay... back with my Airland Battle a got a program who could made my game runs slower, with ingame hotkeys and ♥♥♥♥, even from 80%, 50%, 30% or even 5% of the original speed (also faster if you want). Worked like a pause-and-order at very slow speed and running it slow gave me a lot of time to plan, enjoy strategy and some cool on flight missiles and close up explosions. That way the game turned into a mindblowing slow passed strategy game to me.
Eugen promised us more things to singleplayer this time, like more campaings and being able to build the AI deck, but even if they do the same thing this time like they did in Airland Battle, I still think this game totally worth it cost to me. I will get my speed hack program, play it hundreds of hours in singleplayer, enjoying all the strategic and graphics aspects, and complain a lot in forums from the lack of singleplayer features... hahahaha!
So... for short, you are complaining about what Wargame ever was. This game is focused on a fast thinking multiplayer, despite it having a lot of strategy in it that most of the times you cant properly enjoy 'cause of the fast pace of multiplayer. Wait for the singleplayer, get a speedhack and hope for lots of singleplayer features.
Lots of people loved the multiplayer Wargame, I love my speedhacked singleplayer Wargame... hahaha!
That's awesome, Shodan! But since I kinda already had it in Airland Battle it's not sooo good news to be, but having it fully integrated into the game shows that all the weeping in Airland Battle forums for more attention to the singleplayer paid off! I would be very happy customer if Eugen do it!