Wargame: Red Dragon

Wargame: Red Dragon

Picture very dark, disortion on 3rd screen, other bugs
Even with the gama turned up to 100%, the image is very dark. I'm also running triple screen gtx670 4gb SLI, when I zoom in the 3rd monitor just go haywire and performance drops to .5 FPS. The first and second monitors continue to display a normal picutre.

EDIT ( RESOLVED performance and screen tearing on third monitor) - should have know to update my nvidia drivers before even saying anything, after going so it resolved the issue above with the exception of the dark picture. Everyone is so washed out in gray for some reason.
Last edited by Stars-N-Stripes; Mar 18, 2014 @ 3:51pm
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Stars-N-Stripes Mar 18, 2014 @ 2:42pm 
Other quick things noticed, the issue above appears to be related to DX11 and Open GL on my machine anyway, DX9 is much brighter. Also like the level of destruction so far on the buildings (see below about vehicles), always hated that some of the buildings never really looked destroyed, well they do now.

- When droping a bomb, the resulting crator created below the houses/buildings causes the houses/buildings to float above it when zoom in. That looks very odd

- Static map Vehicles don't destruct, they just turn a dark brown?

- My mini map is just gray, with icons for the units, no land detail.

Last edited by Stars-N-Stripes; Mar 18, 2014 @ 3:01pm
Stars-N-Stripes Mar 18, 2014 @ 3:46pm 
So ... how do we know what is a bug, what's a missing feature to be implemented, or whats just broke?


http://steamcommunity.com/sharedfiles/filedetails/?id=239797214
Last edited by Stars-N-Stripes; Mar 18, 2014 @ 3:46pm
Weeddrunken Mar 19, 2014 @ 8:52am 
This might at least fix your performance a little bit ;)
http://steamcommunity.com/sharedfiles/filedetails/?id=239948381
Direct Link
:huey::deadlyrabbit::Pig:
Last edited by Weeddrunken; Mar 19, 2014 @ 8:58am
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Date Posted: Mar 18, 2014 @ 2:31pm
Posts: 3