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But hey, they're cheap. If 4 is not enough, send more. Other similar units would be NK's Juckwidae (which are actually much worst and are much cheaper iirc), ROK's Yebigun (these are actually quite capable...kinda), and the Commonwealth's Territorials.
Loses.
Calls game stupid.
FAIL.
Nah, the Yubeiyi in the campaign is quite capable, they can hold off the first wave of fresh russian light armor and give chance for other maneuvers. They can usually kill serveral full squads without taking losses, but there are always 1 or 2 enemies who hold in some rat holes immune to all damage.
20 min limit, let enemy surrender at will, wipe out 48 of 50 easily but the last 2 can not be killed. None of this should be a part of the single player rule. Remove the pts system completely, the game should allow the fight to continue until not a single patch of unlevelled ground left. For now the game always stops when your tactic start to playing out.