Wargame: Red Dragon

Wargame: Red Dragon

Elmo 2015 年 10 月 27 日 下午 8:33
EUROCORPS DECK *Need Suggestions*
Hey, had this game for awhile never gave it a real sit down and played. But I was bored one day and made a quick deck and went into a skirmish. I got crushed, within 2 minutes. This angered me and I swore to the heavens I would show this A.I. to bow before my German Reich and there french slaves.(Sorry eugen) So I read a 200 pg guide and made this I crushed the A.I on medium went back and edited some problems such as running out of infantry. Its an all-around deck you could say, but I'm a newb so I know theres things that can be improved. ALSO, I'm not trying to buid this deck for use only against AI

deck: http://steamcommunity.com/sharedfiles/filedetails/?id=543220018



1st EDIT:
http://images.akamai.steamusercontent.com/ugc/646624553507566475/5BDDF39F15F88F01FC001CCC2600A2678F790984/

Changes:

Logistics: Added armored CV's and a supply heli.

Infantry: Gave my panzergrensdieres marder2s got rid of previous MANPAD with mistrals, got rid of milita and the Jaegers and replaced them with 2 cards of Hardened Jaegers. Replaced Marine commandos with FSJ 90'

Support: Got rid of the hated LARs, and replaced it with the Crotale.

Tank: Got rid of the 2a4 with the Leclerc *feel like I should have a 3rd kind of tank or something*

Recon: Replaced heli recon with Tigers, got rid of jeep recon and the sonderwagon and got the VBL Mistral and the VAB Rasit *Rasit because of the exceptional optics)

Vehicle: Got rid of everything per requests.

Helo: Removed the Tigered HAP I think its called and got the celtic.

Plane: Added the Tornado ECR

Navy: Got rid of the MOBA and got the LCU
off to test in a 10v10 or noob lobby.

2nd EDIT:

http://images.akamai.steamusercontent.com/ugc/646624714606885672/AF42B5A96A6FB68358D0087F8F8D0C867C142CA2/

Not writing a changelog because I'm lazy and forgot what I changed but I know I took out the supply heli.
IGNORE THE LEOPARDA15 REPLACED WITH THE KEILER.
最后由 Elmo 编辑于; 2015 年 10 月 29 日 下午 6:05
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正在显示第 46 - 60 条,共 65 条留言
Nero 2015 年 11 月 1 日 上午 7:47 
I dunno what people see in Tanks between 80 - 140. They're pretty useless to me.

Everything they can kill something cheaper can kill too. The things they can't kill heavily outgun them. Atleast a T-80A can do something with its ATGM against a Leopard2A5 but what can a Leopard 2 do against a T-80U?
Sirsucksalot 2015 年 11 月 1 日 上午 8:55 
引用自 Nero
I dunno what people see in Tanks between 80 - 140. They're pretty useless to me.

Everything they can kill something cheaper can kill too. The things they can't kill heavily outgun them. Atleast a T-80A can do something with its ATGM against a Leopard2A5 but what can a Leopard 2 do against a T-80U?
Well, I doubt you're going to be particularly happy when a surprise plane blows up your expensive toys.
Nero 2015 年 11 月 1 日 上午 10:44 
引用自 Nero
I dunno what people see in Tanks between 80 - 140. They're pretty useless to me.

Everything they can kill something cheaper can kill too. The things they can't kill heavily outgun them. Atleast a T-80A can do something with its ATGM against a Leopard2A5 but what can a Leopard 2 do against a T-80U?
Well, I doubt you're going to be particularly happy when a surprise plane blows up your expensive toys.

Ya those Mig27/F-1 are really nasty. I know how to avoid that most of the time but for newcommers...

But a SU-27M or an A-10 can kill two medium tanks in one strafe run too.
最后由 Nero 编辑于; 2015 年 11 月 1 日 上午 10:44
TRIUMPH 2015 年 11 月 1 日 上午 10:55 
引用自 Nero
I dunno what people see in Tanks between 80 - 140. They're pretty useless to me.

Everything they can kill something cheaper can kill too. The things they can't kill heavily outgun them. Atleast a T-80A can do something with its ATGM against a Leopard2A5 but what can a Leopard 2 do against a T-80U?
Are you noobing it in destruction or something where you sit around all the time? The most cost effective can forest fight, inf support, skirmish against super heavy by exploiting micro mistakes(19/20 ap allows you to be aggressive against expensive stuff, 17 feels good for side shots), and the bigger the game the less likely they will be ATGM or F&F struck. These can play defense and hault aggression from a poor but expensive composition. Midtier armor is the corner stone of pressure play. Personally i don't care for leo2 but it's still around there with b1, mexas, k1, ip, wilk, scandi leo with 17 and amazing chinese tanks. I cannot count how many games I've had recently where I make bv and b1, not even a single super.
Prisoner 76561197992841073 2015 年 11 月 1 日 上午 11:00 
If you're the soviets, there is literally no reason to buy any tank besides the T-34
boop 2015 年 11 月 1 日 下午 7:27 
引用自 Nero
I dunno what people see in Tanks between 80 - 140. They're pretty useless to me.

Everything they can kill something cheaper can kill too. The things they can't kill heavily outgun them. Atleast a T-80A can do something with its ATGM against a Leopard2A5 but what can a Leopard 2 do against a T-80U?

yeah but the cheaper stuff will have a longer TTK and be slaughtered in droves by a tank slightly superior.
Nero 2015 年 11 月 2 日 上午 7:33 
引用自 TRIUMPH
引用自 Nero
I dunno what people see in Tanks between 80 - 140. They're pretty useless to me.

Everything they can kill something cheaper can kill too. The things they can't kill heavily outgun them. Atleast a T-80A can do something with its ATGM against a Leopard2A5 but what can a Leopard 2 do against a T-80U?
Are you noobing it in destruction or something where you sit around all the time? The most cost effective can forest fight, inf support, skirmish against super heavy by exploiting micro mistakes(19/20 ap allows you to be aggressive against expensive stuff, 17 feels good for side shots), and the bigger the game the less likely they will be ATGM or F&F struck. These can play defense and hault aggression from a poor but expensive composition. Midtier armor is the corner stone of pressure play. Personally i don't care for leo2 but it's still around there with b1, mexas, k1, ip, wilk, scandi leo with 17 and amazing chinese tanks. I cannot count how many games I've had recently where I make bv and b1, not even a single super.

Yes for many these days they are the corner stone and it lets me march right through them with my heavier tanks or it makes my Red Dragon motorised deck even more deadly because I can rip and tear these mediums easier than a real heavy.

The Mexas is 75$ I think. I use it too its great. But Tanks that are more expensive 80 - 140 I really don't see why to take them even the K1.

It is very much like you describe. If the opponent makes mistakes you can punish him for that with these. In conquest they make more sense yea. But even there if you push with a dozen K1 down the road a single bomber or burito will put an end to it then 2 real heavy tanks do the clean up.

For me a medium has to be expendable and at 80+ it isn't expendable anymore.
TRIUMPH 2015 年 11 月 2 日 上午 8:36 
so you are playing destruction.
Nero 2015 年 11 月 2 日 上午 10:46 
引用自 TRIUMPH
so you are playing destruction.
There's destruction and then there's destruction. With the right settings and team size it is the best way to play Wargame. But with the wrong settings its a camp fest with arty. Thats nothing new thou. People used to play EE on Hells Highway a 1vs1 map with 4000 points and then whine about it. Thats simply not how to play it. Same with the maps that have a river. You're supposed to cross that river in the beginning. If you don't then the game will be awful.

So yes I play more destruction than conquest but I doubt its the kind of Destruction that you know.

Now that Conquest has 2000 vic points I happen to like that too. But its still rather awful. it doesn't surprise me much that the EE vets are playing much better than others. I see players with far beyond 1000 games but no idea on how to manouver or how to position. All they're capable of is playing conquest and then throw a hard counter at you and if it fails since Conq gives you massive money they buy a bomber and then bomb it all.
最后由 Nero 编辑于; 2015 年 11 月 2 日 上午 10:50
Sirsucksalot 2015 年 11 月 2 日 上午 10:51 
引用自 Nero
引用自 TRIUMPH
so you are playing destruction.
There's destruction and then there's destruction. With the right settings and team size it is the best way to play Wargame. But with the wrong settings its a camp fest with arty. Thats nothing new thou. People used to play EE on Hells Highway a 1vs1 map with 4000 points and then whine about it. Thats simply not how to play it. Same with the maps that have a river. You're supposed to cross that river in the beginning. If you don't then the game will be awful.

So yes I play more destruction than conquest but I doubt its the kind of Destruction that you know.

Now that Conquest has 2000 vic points I happen to like that too. But its still rather awful. it doesn't surprise me much that the EE vets are playing much better than others. I see playrers with far beyond 1000 games but no idea on how ot manouver or how to position. All they're capable of is playing conquest and then throw a hard counter at you and if it fails since Conq gives you massive monexy they buy a bomber and then bomb it all.
Conquest is so bloody boring. At least Destruction doesn't encourage camping.
$VIKING$ 2015 年 11 月 2 日 上午 11:56 
[/quote]
Conquest is so bloody boring. At least Destruction doesn't encourage camping. [/quote]

Of course it does. A defensive position is easier to hold than it is to assault. Many Destruction games are won by campers who just take over a tactically sound part of the map and let the enemy throw waves of troops at them...campers tend to not win conquest because it forces you to assault if you don't have the majority of point income.
Sirsucksalot 2015 年 11 月 2 日 上午 11:58 
引用自 Draufgängerisch
Conquest is so bloody boring. At least Destruction doesn't encourage camping. [/quote]

Of course it does. A defensive position is easier to hold than it is to assault. Many Destruction games are won by campers who just take over a tactically sound part of the map and let the enemy throw waves of troops at them...campers tend to not win conquest because it forces you to assault if you don't have the majority of point income. [/quote]
I play destruction as a turtle, and I know that any smart person wouldn't just chuck units at a fortified position. There's a reason arty is in this game.
But when you DO have the majority of income, there is NO reason to advance.
Nero 2015 年 11 月 2 日 下午 12:57 
Put some arty especially both clus and he mlrs into your deck and then there will be no more camping. Saturate the entire area and then move in. Problem solved. If the opponent is clever he pulls back before the arty saturates and then moves back in and fires his own. Its actually highly mobile.
TRIUMPH 2015 年 11 月 2 日 下午 6:08 
No, that's not the destruction i know, the destruction i know is a roll over the 2000+ destruction game noobs in RD and alb tourney matches. total zzzzzzz.
Go play the competitive game. :)
最后由 TRIUMPH 编辑于; 2015 年 11 月 2 日 下午 6:08
Prisoner 76561197992841073 2015 年 11 月 2 日 下午 6:17 
um sweetie you need to get mass panzer IVs :)

anyway guys we already know that Conquest is the better game mode, it's just a small but vocal minority that talk good about Destruction
最后由 Prisoner 76561197992841073 编辑于; 2015 年 11 月 2 日 下午 6:18
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发帖日期: 2015 年 10 月 27 日 下午 8:33
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