Wargame: Red Dragon

Wargame: Red Dragon

[EUG] MadMat  [developer] Oct 4, 2016 @ 9:08am
[Red Dragon] NATION PACK: ISRAEL + patch (v47860)
NATION PACK: ISRAEL is now available on Steam:
http://store.steampowered.com/app/529390/

And with it comes the usual patch ... ;)

GENERIC
- Mortars supply cost reduced by 20%.
- Infantry MG now have regular/shock/elite versions.
- Infantry rifles supply cost (greatly) reduced.
- Heavy SAM with 9 HE's speed increased
- Laser guided bombs' reload time is now proportional to their HE power.
- Laser guided bombs' accuracy reduced to 50%
- Recon with exceptional optics' maximum detection range increased from 3500m to 4200m
- All command helicopters now have Very Good optics.
- All variants of M35 supply trucks have their payload changed from 500 supply to 800.
- Commonwealth availability bonus removed.
- Rh202 autocanon (early) acuracy increased from 15%/5% to 20%/10%
- Rh202 autocanon (late) acuracy increased from 25%/10% to 30%/15%
- RARDEN autocanon (early) acuracy increased from 25% to 35%
- RARDEN autocanon (late) acuracy increased from 40% to 50%
- All variants of Humvee' HP increased from 5 to 10 [/color][size=85][[u]Disclaimer[/u]: M966 TOW-2 & M1025 CP were forgotten, they'll be fixed in a next patch][/size]
- All variants of Stalwart' HP increased from 5 to 10
- Eastern Block availability bonus removed
- All variants of Osa AK's price increased from 40$ to 45$[/color] [size=85][[u]Disclaimer[/u]: Polish 9K33M2 Romb was forgotten, it'll be fixed in a next patch][/size]

ANZAC:
- M113A1 LRV can now transport recon infantry, price increased from 10 to 15 (optics remain good)
- M113 MILAN's price reduced from 25$ to 20$

CANADA:
- Cougar Recon availability increased from 8 to 12 as the other good optics recon
- TH-495 armor increased from 2/2/2/2 to 3/3/1/1, price increased from 15$ to 20$, availability increased

USA:
- M1 Abrams HA AP power increased from 19 to 20
- M1 Abrams HA price increased from 135$ to 140$
- M48 Chaparral 's MIM-72A accuracy increased from 30% to 40%
- M48A1 Chaparral 's MIM-72F and accuracy increased from 40% to 45%
- V-150 optics increased to Good, price increased from 10$ to 15$, now available as transport to Cavalry Scouts, but no more to Delta Force.
- Number of packs of Humvee increased from 5 to 7
- M113 ACAV can now transport Cavalry scouts (optics remain good), price incresed from 10$ to 15$
- Sheridan service date fixed to fit with the MGM-51C that it is armed with.
- LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$
- LVTP-7A1 armor reduced from 3/2/2/1 to 2/2/1/1, availability increased by one step
- M2/M3/M2A1/M3A1 Bradley armor increased from 2/2/1/1 to 3/3/1/1
- M2 Bradley availability increased by one step, optics reduced from medium to poor
- M2A1 Bradley price reduced from 30$ to 25$, optics reduced from medium to poor
- M2A2/M3A2 Bradley armor increased from 4/3/2/2 to 5/4/2/2
- COMVAT armor incresed from 2/2/1/1 to 3/3/1/1
- M577 CEV aim time increased from 1 to 2sec
- SMAW price increased from 15$ to 20$
- Light Riflemen '90 price reduced from 25$ to 20$
- M60A1 ERA range increased from 2100m to 2275m, AP reduced from 16 to 15, price increased from 60$ to 65$
- Redeye & Stingers now have access to Bradley as transport
- F-117 veterancy increased from Hardened to Elite.

W-GERMANY:
- Gepard A2 now can fire all its missiles in a row
- Marder 1/A1/A2 armor increased from 3/2/1/1 to 4/2/1/1, availability increased by one step
- Marder 1A3 armor changed from 4/3/2/2 to 5/3/2/2
- Marder 2 armor reduced from 10/5/4/2 to 7/5/3/2, price reduced from 40$ to 30$
- Kanonenjagdpanzer's HEAT power increased from 8 to 10
- F-4 Peace Rhine price reduced from 120$ to 100$

JAPAN:
- HMV availability increased by one step
- Hudou-Ren price reduced from 25$ to 20$
- TAN SAM Short Arrow accuracy increased from 40% to 50%
- Kutei now have access to HMV as transport
- F-1 price reduced from 100$ to 90$

FRANCE:
- Leclerc avaialbility reverted from 2 to 3
- VAB T-20 availability increased by one step
- Puma PC is now available in motorized decks like the other command helicopters
- AMX-10 series armor increased from 2/2/1/1 to 3/2/1/1
- AMX-13 VTT armor increased from 1/1/1/1 to 3/2/1/1
- M693 F1 autocannon'saccuracy increased from 15%/5% to 20%/10%

NETHERLANDS:
- YPR-765 Prat service date moved from 1980 to 1986
- DAF YA 4440 availability reduced to 1 card as the other 5points trucks
- YP-408 series armor increased from 1/1/1/1 to 2/1/1/1
- YP-765 series armor increased from 2/1/1/1 to 2/2/1/1

NORWAY:
- CV9030N armor increased from 4/3/2/2 to 6/5/2/2
- XA-180NO armor reduced from 2/2/1/1 to 1/1/1/1
- XA-186NO (and command version) armor reduced from 3/3/1/1 to 2/2/1/1
- RBS 70 & RBS 70 Mk.2 now carry 8 missiles

ROK:
- Recon KM900 can now transport recon infantry, optics reduced from very good to good, price reduced to 15$
- KAFV 25 armor increased from 2/1/1/1 to 2/2/1/1
- KAFV 40/50 armor reduced from 2/2/2/1 to 2/2/1/1
- K200 armor increased from 2/1/1/1 to 2/2/1/1
- LVTP-7 armor reduced from 3/2/2/1 to 1/1/1/1, price reduced from 10$ to 5$
- K1A1 price reduced from 145$ to 140$

UK:
- SBS CG ammo reduced from 10 to 8 as other SF
- FV103 Spartan optics reduced to good, can transport recon infantry and price reduced from 25$ to 15$
- Blowpipe access to Lynx helicopters removed
- Stormer, Spartan & Stryker's armor changed from 2/2/1/1 to 3/1/1/1
- FV510 Warrior armor increased from 2/2/1/1 to 3/3/1/1
- FV510 Warrior MILAN avaialbility increased by one step
- AVRE aim time increased from 1 to 2sec
- FV432 is now available to Territorials
- FV603 Saracen price increased from 5$ to 10$

SWEDEN:
- STRV 103B & STRV 103C are amphibious (how have we miss that for so long ?! :shock: )
- J-35D & J-35F's altitude reduced to help them engage helicopters
- PVHKP 9A price reduced from 50$ to 40$
- PVTGB 9031 m/77 & PVTGB 9031 m/84 accuracy difference between HE and AP fixed
- PATGB XA-180 armor reduced from 2/2/1/1 to 1/1/1/1, availability increased by one step.
- EPBV 302A armor increased from 2/1/1/1 to 4/2/1/1.
- EPVB 3022 armor increased from 2/1/1/1 to 4/2/1/1.
- STRF 9040 armor increased from 4/3/2/2 to 5/3/2/2.
- RBS 70 & RBS 90 now carry 8 missiles.
- Rover RBS 70 & Rover RBS 90 removed from Mechanized deck

USSR:
- T-72 obr 1989 price increased from 135$ to 140$
- BRDM-2U optics changed from poor to medium as other command units
- T-62MV1's HE gun range fixed to match AP range
- BMD-1 price reduced from 15$ to 10$
- BMD-1P price reduced from 20$ to 15$
- BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1 (BMP-1D armor unchanged)
- BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1, price increased from 20$ to 25$
- BMP-2D armor changed from 3/3/2/1 to 4/3/1/1, price increased from 20$ to 25$
- BMP-2 obr 86 armor increased from 3/2/1/1 to 4/3/1/1, price increased from 25$ to 30$
- BMP-3 armor increased from 3/2/2/1 to 5/4/2/1, price increased from 35$ to 40$, missile loadout increased from 4 to 6
- BTR-90 armor increased from 2/2/1/1 to 3/2/1/1, optics increased from poor to medium
- BTR-T armor increased from 7/3/2/2 to 13/5/2/2, price increased from 20$ to 25$
- SU-122 price reduced from 20$ to 15$, HE power reduced from 5 to 4
- Su-27M veterancy reduced from elite to hardened
- MiG-27K price reduced from 145$ to 135$

POLAND:
- BTR-40 can now transports recon infantry, price increased from 10$ to 15$ (optics remain good)
- BWP-1 & BWP-2 armor modification like USSR
- Topaz & Topaz-2A armor increase from 1/1/1/1 to 2/1/1/1

E-GERMANY:
- SPW-40 now transports recon infantry, price increased from 10$ to 15$ (optics remain good)
- Fla-Kom Strela-2 access to Mi-8 Removed
- Wachregiment speed increased from 25kmh to 30kmh
- SPW-50PK armor increased from 1/1/1/1 to 2/1/1/1[size=85][[u]Disclaimer[/u]: the SPW-50PU command variant was forgotten, it'll be fixed in a next patch][/size]
- BMP-1 series armor increased from 2/1/1/1 to 3/1/1/1
- BMP-2 series armor increased from 2/2/1/1 to 4/2/1/1
- Mot-Schützen & Mot-Schützen '90 availavility reduced by one step to be in line with other shock troops

CSSR:
- BVP-1 series armor increased from 2/1/1/1 to 3/1/1/1
- BVP-2 armor increased from 2/2/1/1 to 4/2/1/1
- BVP-2 vz. 86 armor increased from 3/2/1/1 to 4/3/1/1
- Vysadkari '90 availability increased by one step
- Granatomet' AGS-17 noise increased to match MG

CHINA:
- HJ-9 missile guidance changed from SACLOS to SALH, speed increased
- ZZC-55 now transports Liè Rén, price increased from 10$ to 15$ (optics remain good)
- HN-5A access to Mi-8 removed
- PTZ-59 statistics corrected based on the ZTZ-59-II, accuracy increased from 40 to 50, rate of fire reduced from 7 to 6.
- PGZ-95 now can fire all its missiles in a row
- ZTS-63-II speed increased from 60kmh to 70kmh, gun range increased from 2100m to 2275m, price increased from 40$ to 45$
- WZ-551 availability increased by one step
- ZTZ-85-IIA price reduced from 85$ to 80$
- ZBD-86 ammo loadout fixed from 20 to 40 ammo like other BMP-1
- ZTQ-62 & ZTQ-62-1 rate of fire increased from 6 RPM to 8 RPM
- ZSD-63A armor reduced from 2/1/1/1 to 1/1/1/1
- ZSD-90 armor increased from 2/2/1/1 to 4/2/1/1
- Lu Zhandui '75 & '90 number of men per squad reduced from 15 to 10, price reduced by 5 points, number of rockets reduced from 12 to 8
- PGZ-63 price reduced from 15$ to 10$

N-KOREA:
- Type-63 range & fuel capacity were inverted
- T-72M's HE gun range fixed to match AP range
- BTR-50PK armor increased from 1/1/1/1 to 2/1/1/1
- VTT-323 price reduced from 15$ to 10$
- VTT-323 Susong-Po price reduced from 20$ to 15$
- VTT-323 Hwasung-Chong price reduced from 20$ to 15$
- Ch'onma-ho IV rerolled as Ch'onma-Ho V to fit the model
< >
Showing 16-30 of 31 comments
Now i played a few games vs Israel and with Israel ... and i see now .... Isreal is OP! Tank with 18pts Armor fpr 80 Points ... hey Red Side dont have a counter for ... AA slaughter my Helis fast as possible .... i watch the new Stats ... and i think they are OP now! I am not a player who want to win every match but i want to have fun. Today i dont have some :-( cause all i do get counter badly! But i am not the bades player i know some basics ... but i dont have fun of i see the Israel Tanks run into my woods and kill my Anti Tank Inf and Inf there in no time! Was last 2 games! They run through my def lines because all my tanks cant counter such a huge wave of 80 pts Tanks ... Red got some AT Rokets at the Tanks ok but they need to aim while this the Markav Cassis tank killed me with a good hit rate in movemend ...

I really think they are OP now!
Teapot Oct 6, 2016 @ 5:23pm 
So The israel stuff... THERES A LOOP HOLE! if you build a deck that is restrected to before 1980, you can still get post 1980 land units in the naval section! might want to get that patched before we have tow missiles made in the 90s and uber weapons on a vietnam era battlegroup! xD
Nero Oct 6, 2016 @ 5:29pm 
yeah thats one of the many things we need Wargame 4 for. But hey lets get a new nation instead to be played in a flawed game.
Tukhachevsky Oct 8, 2016 @ 4:35am 
Isreal is to strong,so let's nerf China.
Gil Oct 9, 2016 @ 6:59pm 
I have never had a problem with game crashing but I have had x3 crashes since the update. Anyone having the same problem?
Templario Rey Oct 12, 2016 @ 11:30pm 
troops may be used in the campaign????:steamsad:
Go0d_Night Oct 20, 2016 @ 12:42am 
You know as a veteran of IDF, i very pleased to see the IDF is in this game, but!!!! the names of units and their duty's in the game is absolutley NOT REAL!!! And weapons!!! What with them? I dont remeber Thzanhanim and Givati Batallions with UZI!!! WTF the rovait is??? And why miliumnikim have got FAL?!!! Tzanhadim brigade is weponed by M4A1, Givati, Golani, Nahal with MicroTavor in past with M4A1 also. Where is Merkava 4??? Namer?
And can some one tell me who is GAVNUNI???!!! LOL!!! )))))) Gadsar 585 (Beduim) why they are recon??? why not any kind of Palsar or atleast Matkal???
Go0d_Night Oct 20, 2016 @ 1:26am 
Originally posted by Gil:
I have never had a problem with game crashing but I have had x3 crashes since the update. Anyone having the same problem?
lalka
Nero Oct 20, 2016 @ 1:56am 
Originally posted by Go0d_Night:
Where is Merkava 4???
out of time frame
[EUG] MadMat  [developer] Oct 20, 2016 @ 3:31pm 
Originally posted by Go0d_Night:
You know as a veteran of IDF, i very pleased to see the IDF is in this game, but!!!! the names of units and their duty's in the game is absolutley NOT REAL!!! And weapons!!! What with them? I dont remeber Thzanhanim and Givati Batallions with UZI!!! WTF the rovait is??? And why miliumnikim have got FAL?!!! Tzanhadim brigade is weponed by M4A1, Givati, Golani, Nahal with MicroTavor in past with M4A1 also. Where is Merkava 4??? Namer?
And can some one tell me who is GAVNUNI???!!! LOL!!! )))))) Gadsar 585 (Beduim) why they are recon??? why not any kind of Palsar or atleast Matkal???
The game is set in 1975-1990, with only a few individual units crossing that timeline as prototype for gameplay purpose only.
And that's what it is: a game. Not a simulation, nor real life either ... :)
We're trying to be as realistic as we can be ... within the frame of an RTS. If all troops were armed the same, what would be the point of adding more than one?

As for the unit names, they were given to us by actual serving IDF members, so I guess you guys have to get your story straight. :)
Last edited by [EUG] MadMat; Oct 20, 2016 @ 3:31pm
HkSniper Oct 20, 2016 @ 7:11pm 
I honestly feel the new REDFOR units should have been released before Israel. The lineup is too BLUFOR heavy.
[EUG] MadMat  [developer] Oct 21, 2016 @ 1:00am 
Originally posted by HkSniper:
I honestly feel the new REDFOR units should have been released before Israel. The lineup is too BLUFOR heavy.
We asked the community and the community decided otherwise. ;)
Go0d_Night Oct 21, 2016 @ 1:19am 
Originally posted by EUG MadMat:
Originally posted by Go0d_Night:
You know as a veteran of IDF, i very pleased to see the IDF is in this game, but!!!! the names of units and their duty's in the game is absolutley NOT REAL!!! And weapons!!! What with them? I dont remeber Thzanhanim and Givati Batallions with UZI!!! WTF the rovait is??? And why miliumnikim have got FAL?!!! Tzanhadim brigade is weponed by M4A1, Givati, Golani, Nahal with MicroTavor in past with M4A1 also. Where is Merkava 4??? Namer?
And can some one tell me who is GAVNUNI???!!! LOL!!! )))))) Gadsar 585 (Beduim) why they are recon??? why not any kind of Palsar or atleast Matkal???
The game is set in 1975-1990, with only a few individual units crossing that timeline as prototype for gameplay purpose only.
And that's what it is: a game. Not a simulation, nor real life either ... :)
We're trying to be as realistic as we can be ... within the frame of an RTS. If all troops were armed the same, what would be the point of adding more than one?

As for the unit names, they were given to us by actual serving IDF members, so I guess you guys have to get your story straight. :)

I don't know who is that people that told the names of the units, maybe that guys wasn't in combat units, but i was serving in IDF for 7 years in combat unit (it's presented in the game)))) untill 2012, and trust me i know the names and specizlizations of each unit that you presented in the game. I just want to help you guys and to all fans of IDF to make it more accurate, without any GAVNUNI )))))

P.S: Gavnuni (israeli version) it is the "name" of the OLD ATGM than you know as M47(U.S)
[EUG] MadMat  [developer] Oct 21, 2016 @ 6:04am 
Originally posted by Go0d_Night:
P.S: Gavnuni (israeli version) it is the "name" of the OLD ATGM than you know as M47(U.S)
Indeed it is. We are well aware of it.
And if you look more closely, you'll see that the Gavnumi unit is armed with ... a M47 Dragon. :)
Specialist teams (MANPAD, ATGM, ...) are always named after their main weapon.

And within our timeframe, which is Cold War not modern days, M47 isn't that an old ATGM ...
Nero Oct 21, 2016 @ 4:21pm 
so about Wargame 4... when?
I served in some army too...
< >
Showing 16-30 of 31 comments
Per page: 1530 50

Date Posted: Oct 4, 2016 @ 9:08am
Posts: 31