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Also, the difficulty is not ai intelligence, but how much they get a bonus in deck size and spending.
https://steamcommunity.com/sharedfiles/filedetails/?id=320791089
There is no unit bonus but the points bonus is roughly 40% at normal, 70% at hard and 100+% at very hard.
When you make decks for the AI to start with don;t give them planes or helicopters. You can add them once you have the basics of your play down.
Standard MP games will usually give you about 1000-1500 points at the start, so adjust points accordingly (1500 pts if 1v1, 2-3000 pts if 2v2, etc). I would recommend making your own decks for the AI- give them a good mix of units, and remember that you can always modify it if it is too difficult to fight against. For starters, you can ignore planes, helicopters, and other units that give you trouble until you are sure you've got the hang of this game. You can also look up some other nice decks on the interwebz.
You can also play with AI teammates, and observe how they fight (see how infantry combat works, how the AI makes pushes, quantity vs quality, etc.) to get a basic idea of what units can counter others best. Watching other players is also a great way to learn, but there are only a few W:RD players left on YouTube. Channels like The Firestarter and Razzmann might help you out- Stealth17 often plays Skirmish and has a full series of guides, but he also had/has somewhat of a troubling reputation with the WG community.
Either way, welcome to Wargame- and please, enjoy your stay!
So? Even out hte odds!
Give yourself an AI teammate. Also make a deck for the enemy AI where you give it units which aren't the very best.
Once you know the basics of how to buy units and how to move them and so on, play some newbie matches.
You're not doing it wrong when you lose 2 out of 3 matches. Later on you can whipe your stats.
Definitely better to learn against AI with small map + low income games, so you won't ruin other people's tacticals with terrible mistakes. But AI and human plays very differently, so multiplayer can be only fully learned by.... playing multiplayer
Not that I don't do terrible mistakes, but tacticals were the way for me to start enjoying multiplayer aspect of the game.
Although, the meta is a bit different in tacticals. Make sure you have deck suitable to tactical if you go there (high upvetted units, usually specialized deck, and cherrypicking best units of that country, so you fill one very specific role in the team)
Ok thanks.
Also maybe you wouldn't have ran into fuel problems if you didn't venture off into lands that are too far away. In Wargame you do not always need to conquer as much land as possible. You're supposed to hold enough land to give you an advantage and then hold it. If you're very strong you can try to annihilate your opponent but be aware the closer you get to their spawn the harder it becomes.
There is basically one big choke point on that map (the middle) and if you hold it then you can mess around with all the other stuff and delay the game out for as long as you like to learn units and supply etc...
If you're still having problems, put one of the AI on your team to medium but that AI is probably gonna steam roll the other team (each bump of the difficulty gives the AI a huge increase to income and starting points).
Hope this helps and good luck.
Ok thanks, ill have to look up a few things, no ammunition and vehicles breaking down is also a issue atm.
Ok thanks yea i will try that.