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Alternatively, depending on the game mode, your AI Ally may not be getting the necessary amount of income needed to "call out" expensive units; your team may need to control more command zones to your income to a sustainable level.
I did notice that the friendly AI behaves slightly weaker than the opponent AI. But that was just its behavior not its actual capabilities.
Anyway I did not encounter this problem and have played a fair bunch of matches with an allied AI. Probably your AI deck was trash or something.
Also, the AI always tries to buy counter units. If you give the AI only helicopters and there's lots of AA on the field yeah that can make your AI inactive too. Buy some Patriots and sometimes the opponent AI will not buy planes and stuff like that.
I've also tried making my own decks and placing them in there as well (units that contain 20+ reinforcements for the sake of them spamming units...). Regardless, the scenario is the same after a certain amount of time is played within the game. I also did a verify cache and nothing came up.
I may just make the games 15 minutes and deal with it since I'm starting to assume there is no fix for this solution.
Come to think of it I do play with very high income... most likely your AI runs out of money. If you play a 1vs1 map in 4vs4 the AI will run out of money fast.
Which map and which income and starting point settings are you using for your 4vs4? This plays a big role in AI behavior.
Map: Mud Fight (90% of the time)
Game Mode: Conquest
Opposition: Confrontation
Starting Points: 4,000
Conquest Points: 1,000
Time: 15-25 (I might try 10...)
Income Rate: Very High (10)
I never had issues on the previous titles for Skirmishes, but apparently the third edition is giving me some thorns in the side.
Try destruction on a bigger map instead and give them the eugen blue and redfor decks. Set the timer to 60.
The AI surrendered because it ran out of money or units and was annihilated. At least thats when it does it for me.
Maybe the 15 minute timer made it surrender since it couldn't win anymore.
Wanna play a match with me now?
After 11 minutes my 3 allied very hard AI noticeably decreased the amount of units they called in. They ran out of starting cash. They still called in units but fewer of them. After 20 minutes they stopped doing anything and they surrendered one after another as the enemy 4 very hard AI brought the battle into our home zone.
I had some arty and some planes and a few tanks and watched them.
Couldn't spot anything wrong. As said, the opponent AI is a slight bit more aggressive than the friendly one. Its like a handicap for having a human player. Other games have this too especially in various C&C.
Try a 2vs2 on mud fight, it really is a 1vs1 map and probably the eugen AI can't handle a 1vs1 map in 4vs4 properly since it isn't meant to do that. Its a bit weird that the amount of units my AIs pushed out decreased after 20 minutes again but my bet is they ran out of units. The carnage was massive afterall.
You could also try playing a 2vs6 with all opponents being medium or hard and you having a very hard AI mate.
BTW your pc is well capable of running the game right? just asking in case your cpu is reaching 100% duty and can't process the 7 AI players decently. That used to be a problem for my laptop in some other games.
Yes, i7 4790k and I've never noticed bottlenecking or FPS drops. I appreciate all the feedback and your time in helping me in this matter.
I host vs AI games every once in a while that usually take about 60 - 90 minutes and are total carnage and really fun and also quite hard.
I had to find the various right settings and the maps.
This convo was interesting for me too so it wasn't one sided :D
Interesting insight on the AI becoming inactive when all its commands die. thx for that