The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

FältFredrik Nov 29, 2014 @ 1:00pm
Question mark items
So I´ve played rebirth for a while now and I think most changes from the original are for the better, but one element I think was a bad idea adding was the floors where you can´t see the items your about to pick up.

Some might argue that randomization is what makes the game fun, and I agree with that but the difference is that in this case you can´t make an informed decision, the only decision you can make is can I /can`t I risk taking an item right now, where as normally you would have to weigh each items usefulness against eachother and make a decision based on that.Imo it takes away a tactical element from the game and makes it less fun because of it.

It also has the potential of royally screwing up runs, like for example a run when I had 11 heart containers in dark room and took a question mark item and of course it was dead cat. Luckily I was pretty op and could win anyway, but you get the point.

Anyone else feel the same way?
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Showing 1-15 of 16 comments
Hateful (Banned) Nov 29, 2014 @ 1:06pm 
It's curse of blind, curses are bad. Curses are existing to annoy you and ♥♥♥♥ up your runs, so it's doing it's job.
FältFredrik Nov 29, 2014 @ 1:10pm 
Originally posted by Hateful Cat:
It's curse of blind, curses are bad. Curses are existing to annoy you and ♥♥♥♥ up your runs, so it's doing it's job.

Yeah, I get that but I feel like this one actually makes the game less fun while the others don´t. Also it seems to pop up all the time, like once a run.
Elmasta Nov 29, 2014 @ 1:18pm 
I like this curse.
FältFredrik Nov 29, 2014 @ 1:19pm 
Originally posted by xdman:
I like this curse.

Why?
Kinne Nov 29, 2014 @ 1:19pm 
Cry me a river. It'll make you better at the game.
FältFredrik Nov 29, 2014 @ 1:21pm 
Originally posted by Kinne:
Cry me a river. It'll make you better at the game.

How will it make me better? As I said, this really removes one layer of the game rather than add one.
DonTheDon Nov 29, 2014 @ 1:29pm 
Look at it this way, If you could always see, you would always make the same decision. Curse of the Blind adds another layer then take one away. Can you risk winning the game without getting that Item? Not to mention you might find an amazing synergy you never found. This curse takes you out of your element and your habits, and I personally feel like that adds more to the game, then takes away. Take risks, its part of the game :) Just remember, you could always just leave it, Ive done it in some runs with brimstone or moms knife, Sometimes Its better to just stick with what you got if you cant see :)
FältFredrik Nov 29, 2014 @ 1:38pm 
Originally posted by DonTheDon:
Look at it this way, If you could always see, you would always make the same decision. Curse of the Blind adds another layer then take one away. Can you risk winning the game without getting that Item? Not to mention you might find an amazing synergy you never found. This curse takes you out of your element and your habits, and I personally feel like that adds more to the game, then takes away. Take risks, its part of the game :) Just remember, you could always just leave it, Ive done it in some runs with brimstone or moms knife, Sometimes Its better to just stick with what you got if you cant see :)

I guess that´s a way to look at it too, although you don´t necessarily make the same decisions all the time depending on the synergies it would have with your current items, if you could see the item, but yeah I get your point.
lordatog Nov 29, 2014 @ 2:06pm 
If we have to get rid of a curse, lose Curse of the Labyrinth. -1 shop, -1 secret room, -1 chance at devil/angel room. I usually just abandon the run when it pops up.
FältFredrik Nov 29, 2014 @ 2:12pm 
Originally posted by lordatog:
If we have to get rid of a curse, lose Curse of the Labyrinth. -1 shop, -1 secret room, -1 chance at devil/angel room. I usually just abandon the run when it pops up.

That one is beneficial if you´re going for an iron man achievement and you have an emperor card though.
ijones72(ninja08) Nov 29, 2014 @ 2:26pm 
Originally posted by lordatog:
If we have to get rid of a curse, lose Curse of the Labyrinth. -1 shop, -1 secret room, -1 chance at devil/angel room. I usually just abandon the run when it pops up.
but its SUPER good on the first floor.2 free item rooms and no devil room chance lost
GDMFSOB81 Nov 29, 2014 @ 2:34pm 
Most people outside of the Steam forums agree that Blind is a broken curse, 42. It's just that you can't post any opinion whatsoever on here without 90% of the responses being some variation on "git gud noob".
adams_apple Nov 29, 2014 @ 2:45pm 
Originally posted by lordatog:
If we have to get rid of a curse, lose Curse of the Labyrinth. -1 shop, -1 secret room, -1 chance at devil/angel room. I usually just abandon the run when it pops up.

It was even worse in WotL. All this AND it cheats you out of an unlocked treasure room on the first floor. At least now it stays open. Curses suck in general, and should have been left to die in WotL.
. Nov 29, 2014 @ 2:53pm 
Originally posted by GDMFSOB81:
Most people outside of the Steam forums agree that Blind is a broken curse, 42. It's just that you can't post any opinion whatsoever on here without 90% of the responses being some variation on "git gud noob".

This. I've unlocked everything (including all The Lost's stuff) except for PG/RPG so I think I'm in an alright position to criticise what's bad about the game and I agree that Curse of the Blind makes the game less fun with no novelty benefit (e.g. like Curse of the Maze) although I hate Curse of Darkness more than all the other curses.

But yes, post any critical opinion whether it's valid or not and every neckbeard apologist will be in here to give their spin on how wank ideas are good just to fellate the devs. Unfortunately.
R3sistance Nov 29, 2014 @ 2:59pm 
Curse of the Blind is a curse that should be removed, the other curses make the game harder but they aren't BS, Curse of the Blind is entirely BS since you simply can't tell what item is infront of you, there is zero skill involved and it's entirely luck with nothing else. Esp. on first floor when you can't even see if the first item is something awesome like little brimstone or something horrible like soy milk.
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Date Posted: Nov 29, 2014 @ 1:00pm
Posts: 16