Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
60 frames is enough.
Have you ever even tried playing games at 144hz? Its not about what the game "needs".
Its about how it LOOKS, games at 120 and 144 hz are buttery smooth and gives a much more pleasent feeling on the eyes, wheterh you like it or not.
Sorry, but this is driving me insanel. You "60hz-guys" know theres the other kind of you on consoles who whine when you complain about 30fps lock and they are saying the exact stupid suff you are saying " Shut up, 30 hz is just fine, the eyes can't notice higher" blablabla
Damn.
Thats not the point i was making, a meant a game that is in a 2d top down perspective does not need 120 fps. A first person shooter or rpg sure but a game with this kind of visual style no.
There is no difference in 60 or 60+ fps, like it or not.
There comes a point where framerate only matters with feel and you can't actually distinguish the difference visually. Literally everyone I know that can distinguish from 60 and higher is by feel, not look.
Not to mention this game is likely animated at 60 fps, because animating 2d sprites at 120+ is ♥♥♥♥♥♥♥ ridiculous. It's a bit different than animating full 3d models.
For the record, I have a 144Hz monitor.. just so people know what side I'm on.