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It's logic af. Imagine someone joining at the last second of a run to earn all the marks ppl of the lobby did. Nothing suspicious, works as intended.
See post of devs on Steam News called" Repentance + is here", in the Q&A section, "can i win unlocks online" :
ANSWER : "Be aware that you’ll have to be in a match from the beginning in order to be eligible for unlocks; joining a run in progress does not allow achievements to be unlocked."
Yeah that's totally logic, good to know
logically, it only disables achievements for the player that joined. but that player saying that it "breaks achievements" as in for the whole lobby confused me. does it or does it not disable achievements for everyone?