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Honestly, I don't put much stock into what the Greed Machine % says. The machine takes however many coins it wants to on any given run. You might find that you can put in tons of coins when it has a "high" chance to jam, or it'll take absolutely nothing when it shouldn't jam 95% of the time. It's just another pointless thing put there to aggravate players, I think.
Why it even has a chance to explode in the first place, I don't know. That doesn't add to the gameplay or strategy at all, it's just worthless padding. Just my two cents there (no pun intended)
Though apparently, you're better off using a different character every time you do a greed run. I think that makes it less likely to jam or something? I don't know.
I've never been able to donate more than 20, ever. So I think you should consider yourself lucky. Congrats, by the way!
Seriously, the machine has a mind of its own, and it just doesn't like some players.
Agreed. It's very frustrating. I've given up on focusing on the greed machine, to be honest. It sucks WAY too much fun out of the game for what will probably be a less-than-exciting payoff. I'm just doing greed runs for fun, choosing whatever characters I like. If I eventually get the Keeper, that's a nice little bonus. But I'm not focusing on that.
There is an "easy" way to get the Keeper, but it involves getting the Blank Card, two of diamonds, a chaos card (to fight Ultra Greed), and an item recharger so you can get infinite money to get the blue hourglass from the shops. After you get the hourglass and you up your coins to 999, you can fight ultra greed, one-shot him with chaos card, donate all your money (or until it jams), then Blue Hourglass your way out of the room to do it all over again.
You know, I've heard of someone else on the forums who managed to completely empty all the item pools and never got the hourglass either. I wonder if they either got rid of it or made it like Fate, and it only has a chance to show up on certain runs or something?
Players should be rewarded for saving their money and making their run more difficult.
But no, the machine jams after 1-5 coins, making you sit on your remaining 70 coins for absolutely no reason.
You'll need an estimated 100-200 runs to get to 999, and keeping more than 5-10 coins at any given run is almost always completely worthless once you reach a certain percentage.
That wouldn't be so bad if Greed mode wasn't so monotonous.
They should have just went with the regular version instead of this nonsense.
This perfectly sums up my thoughts as well and I really hope this gets changed, because I have already beaten pretty much every other part of this game and greed mode with all characters already, so I am not interested in grinding through greed mode a hundred times just to unlock one more character. It's forced grinding in the absolute worse sense and there is no excuse for it.
4, 5, 9, 15, and 1. Every time I have at least 40 coins I could have deposited--sometimes as many as 70. There is absolutely no reward for keeping coins and it completely undermines the entire idea of greed mode.
You have a 1/6 chance of rolling a 6 on a dice. Some people will roll a 6 10 out of 10 rolls, others may roll 0.
It's random chance. even the smallest % chance can effect things. Plus, the mroe you put in the higher the chance it will jam. Each time at 5% you have a 1 in 20 chance to jam. So basically any one of those 20 could jam it, it could be the first, it could be the last.