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In time. I already killed Mega Satan with the Lost before Afterbirth came out, but those don't count so I get to do it again.
Do that and you get trapped easy from the spawns. Learned that hour 1 in rebirth Lost runs. Plus Iv had many deaths from rocks failing to block shots or enemies clipping into them if it is only 1 tile. And no, I didn't simply move out of place for all of them. Some yea, not all of them I had over my 700+ failed Lost runs.
Do that and you suffer lost coins. You get 18 from doing all 8 waves and 9 from both boss waves without using the button. 12-13 with stopping waves 1-8 at best and maybe 5-6 from stopping the boss waves. That button has more costs than hearts.
Items at 15 cents each and keys at 5 each you don't get enough to make a dent of the item pools even with getting all 27 each floor to make anything of a combo the Lost needs to survive Ultra Greed.
Never mind the 17-19 you get from stopping waves. Hardly enough for 1 item with no chance of getting the key you need every floor. You also have to use coins to reroll the shops taking even more if it gets filled with HP or self damage items.
Iv cleared the game 100% before afterbirth and know when things are fair or not. Broken many brick walls with my face to earn my True Plat legit. Greed mode is good as is for everyone but the Lost. It is just ♥♥♥♥♥♥♥♥ as him with the RNG needed to make him able to survive Ultra Greed. You need items to do that, but you can't get them without rolling into them with the D4 or suffering the instant death spawns from not stopping the waves.
Hush is just a bullet hell. Patterns you can learn or react to. Iv killed him without damage a couple of times so far when doing Isaac hard runs again. Greed mode is free to play MMO levels of RNG. No skill can overcome the rolls of dice.
I got RPG also and since I never played the original Isaac first 50 hours were a nightmare. At about 200 I got to perfect game.
When Afterbirth came out... well, I kinda breezed through it. Except for that greed donation machine :(
Activate wave, press button, kill wave, repeat. It took me 47 minutes to beat greed mode as the lost because i did it that way, but i did it without cat or mantle.
Do you get hit while killing a wave? Well, that is your own fault.
There is nothing to handle with the spawns. If you are near a spawn tile you are going to get hit and you will never know what tiles will spawn as (and this is a guess) around 60% of all the tiles in that room are spawn tiles. The other 40% spawn free tiles are right next to the button, the exact walls, and a bit of the cornors. Problem is all of the "safe" tiles are well within danager ranges (1-3 tiles) of a spawn tile meaning you need olympic reaction speeds for most enemies. And if you happen to get away from spawns on the tile next to you the room can be so filled that pathing will get iffy and that makes other enemies break their patterns.
Also with the games movement being somewhat momentum based if you are going in the wrong direction you can not get out of the way of bigger threats. I had a Larry Jr kill me from it being 2/3-3/4 the up/down length of the room and spawning on top of me while I was moving away to the right from the button to start a boss wave. The only way to have avoided that was to stand still on the button or go up/down from starting the wave. But if you do that then you die from standing still or running into one of the many (if not all of them but Larry Jr) bosses that spawn up/down of the button.
RNG spawns? Im good with. RNG spawns that don't care of what is in the room or where the player is in the room? I am NOT good with.
That is the vary reason Lumps and ??? had thier AI changed to not warp within 2 tiles of a player and to slow their time to fire speeds after warping when they often popped within 1 tile or on top of the player and instantly fired. We are humans. We need time to react to new spawns. Greed modes doesn't give us that time and without it the Lost isn't "hard". It is just unfair and unfun. Even for someone that loves to be taken to his quitting point in order to find out where it is and just ignore it to keep going.
and the scalling health needs to be scaled down, ultra greed have a few times become almost immortal with his health spawns when i do a high damage run. sure if we can't instakill him that's fine but we should still do a bigger dent on his hp if we are stronger compared to shooting faster.
hypocrisis