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Now, I take issue with calling that "adding difficulty". Adding difficulty would be adding in a mechanic that makes you have to adapt and play the game differently. For example, making it so that the flooding added some momentum and slipperiness. That'd be more challenging in a game where you have to be pretty precise in dodges, but it would still be manageable, since it'd be like having an ultra-fast character on any other floor. Making it so you have to look a little more closely at the floor to make out what is an obstacle would also be a challenge, but a manageable one. You'd have to slow down a bit and look at things more closely when you would have just breezed through without thinking about it.
This isn't either of those, though. This is just forcing you to bumble through blindly. That's not forcing you to add a new skill to your repertoire (unless memorizing every possible room and where the holes are and being able to recognize these rooms without the terrain being visible is a "skill"). That's just adding another layer of luck. You just have to hope that you have the right items with you, or else you will be forced to take damage that you would have been able to avoid if you had been able to see the floor.
I'll agree that it does add atmosphere, though
these
EnableColorCorrection=0
EnableCaustics=1
EnableShockwave=0
EnableLighting=0
EnableFilter=0
EnablePixelation=0
EnableBloom=0
I'm also having trouble seeing the floor on flooded floors, was thinking maybe because I'm using these scripts?
Also, if anybody knows what each of those lines does and told me they'd be really awesome , lol
There are darker parts of the water that I at first thought was going to be where the holes are, but I quickly found I was wrong. There's just no way to tell where I can walk and where I can't. I sincerely hope that you're right and it is just a bug for me.
I haven't touched my config file. If this is all just I glitch I'm gonna laugh my ass off. I trully cannot see a single thing on flooded levels besides the spikes, enemies, and items.
I mean, when Rebirth was released, there was a bug where any shockwave effect completely blacked out the screen. I wouldn't be surprised if another effect-related bug popped up.