The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

The haunt and why it is a bad boss
Now most of you trolls with say git gud nub but I will say the boss was designed poorly. Mostly all bosses like that are put later on when you get better items and upgraded but when you have nothing It is not a fair fight. Especially when you use the lost it is almost impossible to not get hit and die
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Showing 1-11 of 11 comments
RocketPotatoL62 Nov 21, 2015 @ 4:58pm 
do people seriously have an excuse for bosses being too hard by calling them poorly designed nowadays? alright,

Not to worry, ed delivered very weak champions and the forsaken, and he's only a problem in cellar, loosing a run in basement usualy means your run sucked anyways, move onto another run.
PKblaze Nov 21, 2015 @ 5:10pm 
It's not reall that bad. Granted the little ghosts are a little tanky, the boss himself isn't too tough.

Just sit further back and lead your shots into it. If it goes to shoot, move out of the way.

EZ PZ
Ottomic Nov 21, 2015 @ 5:22pm 
I have more trouble with these[bindingofisaacrebirth.gamepedia.com] than with Haunt's ghosts.
PKblaze Nov 21, 2015 @ 5:32pm 
Originally posted by Ottomic:
I have more trouble with these[bindingofisaacrebirth.gamepedia.com] than with Haunt's ghosts.

Spiders are the literal spawn of satan, not the jumping ones. or the big fat ones. the regular ones.
They're the main enemy to kill me.
Athenia Nov 21, 2015 @ 5:42pm 
2 words: THE STAIN
PKblaze Nov 21, 2015 @ 5:43pm 
Originally posted by A hoovy:
2 words: THE STAIN

Nah stain is easy.
Flavorable Nov 21, 2015 @ 6:06pm 
Originally posted by Midnight:
Now most of you trolls with say git gud nub but I will say the boss was designed poorly. Mostly all bosses like that are put later on when you get better items and upgraded but when you have nothing It is not a fair fight. Especially when you use the lost it is almost impossible to not get hit and die

The Haunt is very well designed in my opinion. The only "annoying" thing about him are the little haunts and that's just because they're designed so well.

The Haunt itself barely has any HP, anyone could easily kill it on the first floor without any items. Much more so than even killing Dingle or the Gurglings without any items.

He also telegraphs his attacks quite nicely, so I don't see you getting hit to it by the Lost unless you let yourself get cornered, come to close, don't pay attention to telegraphs and/or have no skill.

I'm sorry and this is not me being a troll and all, but you probably do need more practice on him.
Black Wink Nov 21, 2015 @ 6:06pm 
meh, just because there is an early boss that cna hit you doesn't mean that its designed poorly. if anything afterbirth has made the early game too easy were you just end up stomping everything there.
Thembo Timbo Nov 21, 2015 @ 6:08pm 
I would say that there are more annoying encounters than the haunt. Quad cage is a living hell. May God have mercy on you if you encounter that boss.
Flavorable Nov 21, 2015 @ 6:09pm 
Originally posted by TimtheEnchanter2806:
I would say that there are more annoying encounters than the haunt. Quad cage is a living hell. May God have mercy on you if you encounter that boss.

Or how about Double Ipecac Bloat. That one's a hoot and a half as well..
Thembo Timbo Nov 21, 2015 @ 6:12pm 
Originally posted by Flavorable:
Originally posted by TimtheEnchanter2806:
I would say that there are more annoying encounters than the haunt. Quad cage is a living hell. May God have mercy on you if you encounter that boss.

Or how about Double Ipecac Bloat. That one's a hoot and a half as well..

I can't stand that one either. I can take on one bloat fine, but two is when I have trouble (especially that varient).
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Date Posted: Nov 21, 2015 @ 4:54pm
Posts: 11