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I agree with the fact that the stopwatch needed a nerf but what about making it workingevery 2 or 3 rooms or even better making it an active item with 4 charges?
The stopwatch has a 100% proc rate on rooms where you need it, it's like a reverse holy mantle. After you get hit once, it becomes nearly impossible to be hit again. It means that you can always kill mega satan or hush as long as you can tank one hit. It's also being made not special, which means it will show up MUCH more often.
Stop overreacting. Stopwatch is still s tier, broken stopwatch is still not worth taking in most situations. Boohoo if you don't get to instantly win the entire game for 15c anymore.
If I want to win the game I just take Isaac/Cain/Judas, that's not a problem. What's the problem for me is the fact that another item goes in the list of "do not take it's junk" and not in the list of "nerfed but still worth it".
No, you're overreacting. Stop, take a deep breath, and just get over it. The Lost and Keeper don't NEED this item, especially The Lost now that he has Holy Mantle. Keeper can still enjoy the item if you have Swallowed Penny to go with it anyway.