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So if I unlock The Lost without the DLC, I don't get the Holy Mantle as a starting item?
That's really annoying.
'Here we created an incredibly difficult to survive with unlockable character (The Lost), then made him more reasonable...in the DLC.'
Either he shouldn't be unlockable in the Vanilla game, or he should come with the Holy Mantle in the Vanilla.
That's a design choice similar to coercive pay 2 win.
Yes, I know it's possible to complete the achievements with him (BaerTaffy got all of them before Afterbirth was released), but you need an overwhelming amount of lock to pull it off (Baer got Holy Mantle first floor, and ended up with Guppy, Trinity Shield, Infamy, and Stopwatch in his run...and still needed Guppy's Collar to bring him back during The Lamb fight).
I don't know why people still complain about him now.
The Lost spawns with the D4 in Vanilla?
My point of reference is a let's play pre-Afterbirth release.
True. Many item is useless with the lost, and i don't bother using the D4 either. Holy mantle is just a god send. But with the spectral shot, it became much easier to hide behind wall and hiding. You can take your time if you need to. Unless there flying/jumping ennemy. Screw these.
Tbh, the keeper made me rage much more than the lost : No devil deal ( or almost ONCE if you have a health up item in the same floor, or a strenght card. ) Very slow attack speed. ( But he does get 3 shot. That is nice. ) He can't fly compared to the lost. If you aren't lucky, you may not find a single coin to heal yourself. Also, getting hit = no devil/angel room. Since his "health" is equal to red heart.
Well, the keeper is much more enjoyable once you get the wooden nickel, though. But if you didn't have that, it was pure hell to play with him.