Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Deal rooms must be earned. They're not a "pity reward" to make runs easier for players. There's no such system in the game at all, if you didn't notice.
didnt even mention anything about pity
What do you think would be the better choice? Learn from more experienced players (which may make you better), or complain about the game (which won't get you any result)?
And I don't think you're the best one to comment about rudeness... Need a reminder?
Your choice.
i wont even bother reading the next messages here, its starting to be a time waste
ur way in the wrong here. this person was never defensive or rude to you in any way
It doesn't matter if you have to spend two and a half red hearts to get a soul heart if it means that the soul heart will prevent you from losing an Angle/Devil deal.
SPAWNING ANGEL/DEVIL DOORS
From Floor 2 onwards, you are able to spawn Devil/Angel doors. The rooms themselves can exist on floor 1, but are only accessible there via teleportation. The base chances for an Angel/Devil door spawning are:
0/3 if you are on the first floor.
1/3 if a door has spawned on the previous floor.
2/3 if a door has spawned two floors ago, but not on the previous floor.
3/3 if a door has not yet spawned, or has not spawned on either of the previous two floors.
(Curse of the Labyrinth counts you as on the first floor of the chapter for the purposes of calculating door-spawning chances UNLESS you are in Chapter 1, in which case you get the 3/3 base chance as if you were on Floor two. In either case, leaving the XL floor counts as descending two floors for the purposes of calculating chances.)
These base chances are multipliers. For example, if your base chance is 2/3 (meaning your current chance is ~66.7%, and something happens that decreases your chances by 10%, it'll actually only decrease by 2/3 of that amount, ~6.7%).
The following events can change your door-spawning chances for the floor from their base multipliers:
-Holding items like Pentagram, Book of Belial, Book of Revelations, the Key Pieces, Sausage, Goat Head, or some others with increase the chance of a door appearing or weight the chances in the direction of one door or the other.
-Using the Donation Machine, blowing up shopkeepers/certain beggars, or using the sacrifice room can increase the chance of a door spawning or weight the chance such that if one spawns, it is more likely to be an angel.
THE IMPORTANT ONES
-Taking red-heart damage before spawning a door decreases your door-spawn chance for the floor to a third of what it was, If it was 66%, it goes to 22%.
-Taking red heart damage during the Floor Boss battle will decrease your door-spawn chance to 1% of what it was.
SPAWNING ANGEL ROOMS:
If you resist taking Devil Deals, Angel rooms can spawn. The first door to spawn in a run will always be a Devil door unless you have an item like Book of Virtues.
Taking a Devil Deal ensures that Angel rooms will no longer spawn in the run, unless you have an item to circumvent this like Eucharist, Act of Contrition, Book of Virtues, or Duality.
Entering the first Devil room but refusing to take a deal will split the base chance for a door to spawn between Devils and Angels equally for the rest of the run. this means that if you have a 66% chance to spawn a door at all, then you have a 33% Devil chance and a 33% Angel chance.
Refusing to enter the first Devil room at all (even by accidental teleport) will guarantee the next door that spawns to be an Angel room. From that point on, the base chance will be split equally between Devils and Angels.
More accurate description is that deal chance buffs stack together,
then total sum is divided by 2 if a deal doors spawned 1 floor ago,
or divided by 4 if 2 floors ago,
then capped at 100 if needed.
For example, chance of getting devil deal on the third floor, after encoutering it on the second floor, is:
+1% base chance
+35% not taking red heart damage in non-sacrifice ways in boss room
+99% not taking red heart damage in non-sacrifice ways in the whole floor
x0.25 floor penalty
is 33.75%.