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(and how often do you take contact damage anyways)
now you kill an enemy and everything near it gets hit. that seems a lot more useful to me.
although if you really dont like it im sure somebody will make a mod to bring the old one back anyways
https://steamcommunity.com/sharedfiles/filedetails/?id=2884858935
Item rework on DLC Release = no mad bois
Item rework on Update = mad bois.
Really bruh?
The old item wasn't any good...
By that logic you should also complain about other changes in this patch like Breath of Life, Betrayal, My Shadow. Their mechanics changed a lot, especially for Betrayal
Now the item is quite powerful and honestly? It feels like it can carry a run, going for devil deals feels so much more satisfying with all of the reworked items. I've had runs where I get Athame proc after Athame proc and it creates a dominoes effect across the whole room, it's now something that I want to take instead of ignoring and it's usable on all characters compared to the super niche item it was before. I don't think Tainted Maggy is hit that hard by the rework either as there's still plenty of items that work well with her hugging mechanic
The old Athame was far from useless, but like I said, this isn't about the new version being better or worse, it's about them removing a perfectly good item (which it was) to replace it with a new one instead of just making a new item.
Although I thought old Betrayal was garbage, I would still rather they had made the new one a new item. Breath of Life OTOH still works the same, just better.
I honestly can't remember what My Shadow did. I never take it.
As you can already see, a lot of players think it wasn't good, that's why all of them disagree with you (including me)
Yes, I would rather they rework useless items into something that is actually useful, rather than bloating the item pool even further. We have enough items in isaac, the problem is that a big portion of them are bad/useless...