The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Apollyon/Void item change
I have had ideas for changing how Apollyon's void works for a long time, and want to give this off my chest, I would try to mod it but I don't know how, if anyone can mod this in, you would have my gratitude. Also I have no idea if this counts at strictly Workshop Discussion or not, but since this is just me getting my ideas out here, I just be putting it on the sub forum that gets more attention.
1. Like the D Infinity, give the void different version of itself it can be when you press Ctrl, one version would be the voiding items version, and the other would be the using active items version, mostly so voiding items like the D6 are actually useful
2. Make it so the charge of the void is the mean charges of the items you void, meaning like voiding just the bean will make the void's charge 1 room, and voiding the bean and the D6 will make the void's charge 3.5, which will round up to 4. This makes it so the benefit of the void is not only using multiple actives at once, but also using more hard to charge active items more, and incentivising voiding active items you would normally never void, to use good active items more.
(There would be 9 values an active item could have for if it were to be voided, 0, .5, 1, 2, 3, 4, 6, 12, and single use. 0 charge active items would be infinite use active items that take something away from you, such as Razor Blade, Portable Slot, or Sharp Key. .5 active items are items that are infinite use/few second charge such as Stitches, The Jar, and Vertical Razor, and this charge amount will always be rounded up to one, unless you have Birthright which will be explained later. 1-12 are pretty self explanatory. One use active items such as Diplopia or R Key will count as 12 charge active items once voided, and through void, instead of only being used once, can be used 2-3 times.)
3. Have a side item display for similar to Jacob and Esau for all the active items Apollyon has voided
~4. (Assuming the mean charge and .5 charge idea from my second idea is added) Apollyon's birthright will have 2 other affects coinciding with the void change, one being that his void's mean charge will be rounded down, and that the .5 active items will be rounded down to 0 instead of 1
I generally feel like the Void is a cool item concept but incredibly boring in execution, especially for a quality 4 item, an Apollyon by proxy is a pretty boring character, so I hope that someone will see this and spread my idea further, even if it never becomes a reality.
Last edited by JohnathanDaMan; Jul 12, 2022 @ 12:40am
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Showing 1-3 of 3 comments
squat_instructor Jul 12, 2022 @ 2:46am 
Idk, this is a bit too complicated and a lot of work for a single item. I feel like this would turn him into another T.Cain where his gimmick is more of a chore than a fun mechanic
Nazemec Jul 12, 2022 @ 3:59am 
Originally posted by JohnathanDaMan:
1. Like the D Infinity, give the void different version of itself it can be when you press Ctrl, one version would be the voiding items version, and the other would be the using active items version, mostly so voiding items like the D6 are actually useful
Honestly I think this part would be enough, so you're not forced to use all your voided active items when you void a new one.
Having a list of all voided items would be a nice QoL thing, but isn't more than that.
JohnathanDaMan Jul 12, 2022 @ 11:12am 
Originally posted by squat_instructor:
Idk, this is a bit too complicated and a lot of work for a single item. I feel like this would turn him into another T.Cain where his gimmick is more of a chore than a fun mechanic
Maybe, I think of it as a mechanic that rewards you for voiding worse active items so that better active items can be used more, it could be overbearing having to think about the charge of the void every time you want to void an item, but when I play Apollyon I don't even void too many items because of its 6 room charge. Maybe there's a better way to execute a similar idea.
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Showing 1-3 of 3 comments
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Date Posted: Jul 12, 2022 @ 12:37am
Posts: 3