Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you don't have any, feel free to use the "delete file" option on the same screen, then select which save you want to delete.
It is certainly confusing
Absolutely no data is shared between saves. If you unlock something on save 1, it only exists on save 1, you won't find it on save 2 or 3 until you unlock it there too.
That's the whole point of having multiple saves. This applies to all games in existence.
If instead you somehow mean the Steam achievements, they are not part of the game and do not represent stuff unlocked on all saves. Use SAM to remove them.
Still, you can have all achievements you want and start a new save. You still won't have anything on that save and can unlock things there.
The only way to know if something is unlocked on a save is the secrets menu of that save. Fresh files have none.
Ohhhhhhhhh... sorry, I did not know that was the case... my bad
Now that we're in the era of the metanarrative, I'm sure there must be a counterexample. Undertale is probably one.