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But Deli is a different story. There will be unavoidable damage, depending on which bosses you've fought during the run (and one of them will almost always be Mom).
and also the fact that you gotta reach him by defeating it lives under 30 minutes and i never get mama mega
Mother shares some of those annoyances. It's always frustrating when bosses shoot fast and well aimed projectiles that happen several seconds after the "main" attack, and Mother has a couple of attacks like that. You have to pay close attention during that attack with the horizontal and vertical combs of bullets so that you don't dodge into an earlier line that hasn't fallen down yet--it feels like that shouldn't ever be a problem, but I find myself doing it all the time. It's tempting to think that just a controlled tap in a cardinal direction is enough to keep from getting hit, but it doesn't seem to be.
I get hit much more often by Hush's blue lasers than continuum bullets. I remember in the older version I'd sometimes just pick a place and stand still and the continuum shots would somehow all miss. Maybe they were going over my head, or maybe I was just lucky, or maybe I was always way off to the side of the bullets and forgot that was what I was doing. Trying to wiggly dodge them didn't ever work out too well for me. Those parts of the fight feel different with rep, though I don't know why.
Honestly, Ultra Greed and Ultra Greedier give me more heartburn just because greed mode limits your character buildup so much relative to the main game--and I don't mean restart farming because I don't do that unless the first item is Lemon Mishap or something. Plus, again, the armor just makes the fight feel like it takes forever. That probably indicates that I'm leaning on good items more than being able to play right, especially nowadays in the mod era, but whatever.
Hush's continuum attack is designed in a way that you can always dodge it by staying in place as long as you get in a good position
Going randomly ♥♥♥♥♥♥♥♥ while appearing and disappearing every few spaces isn't a good boss design, but Eddung and Killfun would rather nerf the donation machine than fix a ♥♥♥♥♥♥♥ mark boss that's been bugged for years.