The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Drzyst Apr 26, 2021 @ 1:06pm
Previous version of the game because Jacob and Esau suck pp
Can I somehow revert the game to it's previous version? Playing with J&E isn't fun and devs deleted thing where players could kill one of the brothers and play with only one of them. Design of J&E is so ♥♥♥♥♥♥, like maybe on controller playing with J&E is better, but i don't wanna switch my playstyle from keyboard to gamepad and learn everything only to play one :dip: character.
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Showing 1-11 of 11 comments
ToxicBoo Apr 26, 2021 @ 1:29pm 
I play on controller, and J&E are still a pain in the arse.

I'd just wait for mods to be reenabled next update, I'm positive someone will make a mod to make J&E easier.
Strangle McDangle Apr 26, 2021 @ 2:39pm 
Go to the main library page for Binding of Isaac. Scroll down on the right you'll see a DLC section. Click on "Manage my 3 DLC", and then uncheck repentence. The game will update and you'll be back to afterbirth+
Last edited by Strangle McDangle; Apr 26, 2021 @ 2:39pm
Dutczar Apr 26, 2021 @ 2:40pm 
I mean, you could just not play them.
Drzyst Apr 26, 2021 @ 2:58pm 
I mean I want achievements but the character design is bad and I think more than half of Isaac community agrees with that. Waiting for mods or for making this character playable (which is rather unlikely) is the only option, but it hurts that devs don't give a :dip: and think everything is okay.
Brig Lig Smoke Apr 26, 2021 @ 3:59pm 
bro,J&E are fine,they literally have twice the stats of other characters,people just have to learn how to dodge
Man of Culture Apr 26, 2021 @ 4:09pm 
Originally posted by Drzyst:
I mean I want achievements but the character design is bad and I think more than half of Isaac community agrees with that. Waiting for mods or for making this character playable (which is rather unlikely) is the only option, but it hurts that devs don't give a :dip: and think everything is okay.

If the character is unplayable why are people able to succeed with them?
ToxicBoo Apr 26, 2021 @ 4:28pm 
Originally posted by The Merovingian:
Originally posted by Drzyst:
I mean I want achievements but the character design is bad and I think more than half of Isaac community agrees with that. Waiting for mods or for making this character playable (which is rather unlikely) is the only option, but it hurts that devs don't give a :dip: and think everything is okay.

If the character is unplayable why are people able to succeed with them?

"Unplayable" is a bit much, but I get why a lot of people aren't into their playstyle, I personally find them to be an annoying slog to play as.
Man of Culture Apr 26, 2021 @ 4:29pm 
Originally posted by ToxicBoo:
Originally posted by The Merovingian:

If the character is unplayable why are people able to succeed with them?

"Unplayable" is a bit much, but I get why a lot of people aren't into their playstyle, I personally find them to be an annoying slog to play as.

That's fair.
Drzyst Apr 27, 2021 @ 3:33am 
Originally posted by The Merovingian:
Originally posted by Drzyst:
I mean I want achievements but the character design is bad and I think more than half of Isaac community agrees with that. Waiting for mods or for making this character playable (which is rather unlikely) is the only option, but it hurts that devs don't give a :dip: and think everything is okay.

If the character is unplayable why are people able to succeed with them?

Originally posted by ToxicBoo:
Originally posted by The Merovingian:

If the character is unplayable why are people able to succeed with them?

"Unplayable" is a bit much, but I get why a lot of people aren't into their playstyle, I personally find them to be an annoying slog to play as.

"Unplayable" was a big overstatement but imo clunkiness of J&E should be changed somehow. For me doing achievements and playing with every other character was an awesome experience until J&E showed up and somehow destroyed my pleasure and I think a lot of people can relate. I can't get over the feeling that concept of J&E is too odd compared to other characters, like J&E are not super hard to play, they're just super odd to play.
Last edited by Drzyst; Apr 27, 2021 @ 3:35am
SoldierDelta Apr 27, 2021 @ 4:29am 
Originally posted by The Merovingian:
Originally posted by Drzyst:
I mean I want achievements but the character design is bad and I think more than half of Isaac community agrees with that. Waiting for mods or for making this character playable (which is rather unlikely) is the only option, but it hurts that devs don't give a :dip: and think everything is okay.

If the character is unplayable why are people able to succeed with them?
As a minority of people who've played Antibirth, let me state my own opinion:

One, J&E is far from unplayable. Difficult?, sure. J&E are a unique character with a gimmick that's, at least in my opinion, really fun and creative. I don't get the people saying that they're harder than the Lost, because J&E boons far outweigh their drawbacks. Literally, they have the best offensive potential in the game if you abuse the snagging of two items in treasure rooms, and going for Angel deals.

Two, people are able to succeed by learning and adapting to the challenge presented. Considering the fact that most people were coming off the back of AB+ Keeper, the worst character in the game in any state, I don't think it's fair to call J&E unfair when they are giving you so many boons to abuse. J&E, at the most, is the 2nd hardest base game character. The Lost is still far harder and can kick your ass if you don't pay attention. J&E is also hard, but their boons allow for a strong late game.

As for current Keeper, he's fine. His base kit is still ♥♥♥♥♥♥♥♥, but it's not as bad as before, especially with the Devil Deal buff and the penny unlock being worth a damn.
GaZoZ Apr 27, 2021 @ 5:44am 
Terrible character that needs to be reworked, its not fun to play them at all because you have to constantly stop and think about what lies around the floor before picking them up and manage the cards+active item they hold along with the desync issue and then theres randomly bombing yourself or hitting spikes between 5-10 times in a run and the later floors it gets more annoying in this department. Every run you might make it far as are runs that can accumulate to 2-4 hours.

The character feels like it was only designed with the challenge mode in mind "Double Vision" which it seemed fine as as i managed to beat it on my first attempt, it was still aggravatingly annoying as you have to plan your entire setup through the floors as far as pickups go. So ye the character isnt designed for prolonged play or constant runs due to the annoying controls and de-sync issues and starting with a slightly better powerup in that challenge makes it atleast enticing to keep attempting the challenge in case you fail but the main character doesnt even start the main run mode with this item so its the more tedious version of the character 95% of the game and runs are locked to.

Terrible character along with Lost and Keeper. The Forgotten is barely tolerable and Lilith at least is fun to play as as far as unlockable/DLC characters go.

The dlc characters was where this game could have shined even more and probably the msot important aspect for replay value/replayability but the developers went with the "lets be annoying and start trolling the players" mentality road and put in characters only 0.5% of the community/buyers would enjoy or be enticed to continue play as. We could have had 15-17 great characters to play as but instead got something between 11-12½. Its not a bad rate but for veterans of the game you kinda want to keep it fresh with new enjoyable characters you can consecutively play the game as and not cringe inducing new ones that force you to play the new dlc/items with the old ones mainly.
Last edited by GaZoZ; Apr 27, 2021 @ 5:58am
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Date Posted: Apr 26, 2021 @ 1:06pm
Posts: 11