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Comes across as betraying your loyal customers who bought each of your content throughout the years.
Short version: Because Apple sucks.
At least that's the gist of it, from what I remember.
Anyone has a source?
Here is your source.
This is the link Edmun posted on a QaA about why he isn't supporting MAC anymore.
https://www.gridsagegames.com/blog/2019/09/sorry-mac-users-apple-doesnt-care-about-us-devs/
Well, I'm still not convinced this justifies dropping support for the freakin last DLC, but seems rather a protest. I'd be curious how much money did that 4% Mac users generate for the dev throughout the years. Supposedly BoI sold 700.000 copies (not mentioning merchandise and the board game) - so yeah, still feels like a betrayal of trust.
https://www.gamesradar.com/binding-isaac-sells-700000/
We are only telling you the reason Ed gave, whether it's justified or not is a different matter and none of us knows.