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Personally I would go with something simpler like "Anima Sola now targets 2 enemies per room. If Essau is alive, he is automatically selected as one of the targets. The other is the closest enemy to Isaac"
The devs have already stated that they are going to make Esau invincible to enemies and environmental hazards and boost his ability to survive Jacob's attacks by a huge margin (possibly even just straight up make it impossible for him to die when Jacob isn't in lost form.)
Also, all of the effects I've listed for the item, are already implemented in the game in the form of other items (120-volt effect, enemy/bullet attraction, larynx and everything jar already are active items that change their effects based on charge level.) so I don't think implementing it would be very complex on a development level.
I do understand where you are coming from though, considering how simple most of the other birthright effects are. I mostly took inspiration from T. Forgotten's Birthright effect since I find that to be incredibly fun. Thanks for the feedback though.)