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But look, i think the game is not that hard rn, it was easy before and now it has been normalized. A lot changed and we have got new ~ almost ~ unbeatable combos (but for some reason, a lot loves to cry about the game
And this is the reason why you didnt bacome better. If u get it, try to abuse the lvl and learn the move patters/enemy behavs.
Yeah because they are acting like the same childish -annoying- way.
They are having a hissy fit because a game became harder, omg what's gonna happen with us :D
Don't be outrageous, i've done everything in ab+ and I'm gonna do the same with the repentance as well. As I mentioned in an other thread, I feel the same: some nerfing went too far BUT the main concept was right.
Should I raise an argument? Ok: The main game was so easy, some thrown a tantrum when we had got the ab extension, and then in ab+ they made the ultra hard challange as a response.
Some of you are acting like you can't adapt the new style of the game but a lot of other ppl can! Can't you all get that they gave us a ton of new (and op) items/trinkets with some juicy sinergies.
I know that this is not the old way BUT think about it like this: the old method might have been the wrong one! (At least as we can see in Edmund's eye) (I assume you did not use for instance the normal mode either (But now it became a thing))
Is this enough argument raising for you?
Didn't you? I started a new game slot after saw some trivia of the new things, in that save atm i have like 30-40~ new items. (about 10 runs)
if everything had stayed the same, such as enemy health, items being as strong. before the newly added bosses and levels it really wouldn't be as bad, but there has been nerfs to some of the most op items in the game (brimstone) pretty much almost all the devil deal items.
i feel like im resetting for better items for a good run for, nothing? as it really doesn't feel like its making any difference anymore. the enjoyment out of isaac for me was getting rly awesome combos that made u so op that it was fun to beat everything. but now its like i don't even know what items i should be aiming for anymore.
it's bad, the balancing is super bad. i can't even imagine the people trying to beat the final boss atm, because im sorry but there is a reason those achivements are still at 0% cuz it's way too hard.
Gehenna is plain awesome.
Restarting a run because you got some alternate level is plain pathetic and stupid. You are the first person who does that, honestly.
Such great layouts, great music, new content, new enemies, new experience.
And you restart it.
That's retarted.
if your main descriptor of an item is that it's "overpowered" then that means it's poorly balanced, and nerfing it is probably a good idea.
As someone who got 1000000% in 2017, I can say this update is great and not that hard. Die a couple of times and you'll learn the pattern. It's damn easy.
New enemies = unknown behaviour = you receive damage. Practice a bit and it becomes okay.
The only problem for me currently is the final boss in the corpse due to sheer randomness and stupid small arena.
Only pathetic players restart runs for any reason. Fight until the end, proceed as far as you can, and gather as much experience as you can. Dodging the whole corpse level with last heart remaining and no damage items is a much bigger experience and lesson than restarting basement like a degenerate because you got mom's bra in the item room.
The game is geared a bit towards skill with the latest update, it doesn't mean it's bad now, you just gotta
https://i.imgur.com/IENE5Wv.jpeg
Once you practice and actually put a bit of effort into pattern recognition and not being solely carried by one overpowered item then you will breeze through the game. The game now isn't hard for the sake of being hard, it is the most balanced it's been in years imo. I don't want to seem mean but I find that a lot of people want the game to be easy for the sake of being easy and that's not fun either. Original hard mode wasn't hard enough to a lot of vet players as myself. You will start to love the new update once you adapt your mindset to the new meta and enemies. Just takes time and practice.
lol, did everything on the original BoI back in the day and even Eternal God when the update came, the game was never even close to be hard as repetance is now, with ultra tanky enemies and bullet spam, if something, in each update the game strays more from its roots.
I don't really get the nerfs is all, I'd argue that now more than ever we could use the best the game has to offer, because with bosses like The Mausoleum / Gehenas ones, I think it's safe to say that the game isn't holding back any punches.