The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Danielviomusic 2021년 4월 1일 오전 9시 16분
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Repentance is NOT fun (angry rant)
I am genuinely upset with the current game. I expected to find some new bosses and fun items to wombo combo, and what I found was my game experience completly destroyed. I am so fed up with this difficulty trend, with the games being difficult because they have to. No other reason. So many bold choices were made here.

1. Normal mode is now twice as hard as old hard mode was. New hard mode is nearly impossible. Curses every damn floor, and now they are even worse than they were before.
2. Talking about curses. Wtf is wrong with curse of darkness? Like I can't see ♥♥♥♥, it's an instant run killer.
3. Nerfing items to balance? More like nerfing items to make the ones that were essential before even more essential. There are so many garbage items you depend on a good item pool way more than before. Nice.
4. And more about item nerfs, there isn't a single moment you find an item and be like 'cool, this is a good run'. Even when finding the best of the best I am just scared of the bs enemies that may appear in the next room. There is no relief or satisfaction in finding a good item.
5. New enemies are bs. Flies surrounding me shooting fire towards me? White eyes shoting >5 divine beams at once?
6. Old enemies are way stronger. Increased attack speed, shoot speed and movement speed because... Reasons. Even the first 2 floors can become a nightmare.
7. Stats nerf. Ok. So needed.
8. 'Trap' rooms, like the ones having statues shooting and buttons and that stuff. Now every single one of them has a little detail to make it even more punishing. Do you know that little safe spot you hide between statues to press the button? Well I am sorry for you, it has spikes now.
9. Devil deals are an overkill. Not only because they are more expensive, but specially because all the nerfs to those items. Angel room gives you better items (since they are mostly about survival and not raw damage they have not been nerfed too much), for free and even sometimes with some soul hearts.
10. Instant damage rooms. So fun. And fair.

I am probably leaving so many things behind, but well, you get the point. I am totally fine with any of you having the time of your lives playing Repentance, but this is a casual-killer DLC. And I am by no means a casual player since I've got 200 hours in the game. Maybe not a hardcore, but definitely not a casual.

If Edmund pretended to make hardcore players rage with this update by making it pointlessly difficult and punishing, all I can say is well done, now the game feels nearly unbreakable. But he should've also thought about all the other players. I didn't know how to insta break a run pre-Repentance and now I feel punished for no discernible reason. If you design a DLC only for the hardcore players, which may represent a <5% of the player base, all you end up doing is ♥♥♥♥♥♥♥ the rest hard. Being constantly punished and having no rewards (good items, good combos...) is not fun whatsoever.

I'll repeat it, I have nothing against any of you who are enjoying this. There is nothing wrong with it and I respect that. If so, feel free to leave here your opinion, since maybe I got things wrong and overreacted. I don't think so though, I don't find this fun anymore.

EDIT: Edmund tweeted last night about difficulty increase. He says its about adapting and learning the new meta. After some time he will decide if he has to balance things. Wether he decide one thing or another, most people will be long gone by that moment. Casuals and veterans will have dropped the game because, I don't know, maybe they don't want to feel frustrated just for the promise of it getting good after 100 hours?
Danielviomusic 님이 마지막으로 수정; 2021년 4월 4일 오전 3시 33분
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UwU 2021년 6월 15일 오전 5시 25분 
Blind, the Bound Demon님이 먼저 게시:
As far as I know,... Psy Fly, Echo Chamber and (to my surprise) D1 are basically confirmed to be nerfed
Wait, why d1? Cause you can copy some of the new very good cards?
Rio 2021년 6월 15일 오전 5시 32분 
Blind, the Bound Demon님이 먼저 게시:
As far as I know,... Psy Fly, Echo Chamber and (to my surprise) D1 are basically confirmed to be nerfed

The future of isaac is mods for sure.

Theres no problem you can get runs where you get no damage up or experimental treatment makes your damage 2.50. But so help me if you duplicate strong cards
Rio 님이 마지막으로 수정; 2021년 6월 15일 오전 5시 37분
UwU 2021년 6월 15일 오전 5시 43분 
MindBlown님이 먼저 게시:
Blind, the Bound Demon님이 먼저 게시:
As far as I know,... Psy Fly, Echo Chamber and (to my surprise) D1 are basically confirmed to be nerfed

The future of isaac is mods for sure.
Lets be real. While we can argue that Echo Chamber shouldn't be nerfed, cause it's secret room item and rare as f, I can see why other items shouldn't be like that.
Psy Fly protecting you from every shot on Hush Fight while you stand still isn't a good thing, even with cooldown it's still gonna help with all rooms, only not being able to fully protect you on some long boss fights. Still should be atleast A tier item.
While idk why d1 is being nerfed, I'll guess it has something to do with new cards and how in combination you can spawn like 100 secret room items in a run. Little too much for quality 2 item especially after all this Blank Card nerf. Tho I can't see how they could really nerf it, adding more charges can't help. Item quality 4?
UwU 님이 마지막으로 수정; 2021년 6월 15일 오전 5시 44분
WitchAmy 2021년 6월 15일 오전 5시 56분 
Monke님이 먼저 게시:
Blind, the Bound Demon님이 먼저 게시:
As far as I know,... Psy Fly, Echo Chamber and (to my surprise) D1 are basically confirmed to be nerfed
Wait, why d1? Cause you can copy some of the new very good cards?
From what can I recall, D1 wasn't supposed to copy the exact same pickup but its type.
So if you used D1 on, let's say, a dime... It wouldn't always create another dime but a random penny (could be a nickel, a lucky penny etc.)
WitchAmy 2021년 6월 15일 오전 5시 57분 
Monke님이 먼저 게시:
MindBlown님이 먼저 게시:

The future of isaac is mods for sure.
Lets be real. While we can argue that Echo Chamber shouldn't be nerfed, cause it's secret room item and rare as f, I can see why other items shouldn't be like that.
Psy Fly protecting you from every shot on Hush Fight while you stand still isn't a good thing, even with cooldown it's still gonna help with all rooms, only not being able to fully protect you on some long boss fights. Still should be atleast A tier item.
While idk why d1 is being nerfed, I'll guess it has something to do with new cards and how in combination you can spawn like 100 secret room items in a run. Little too much for quality 2 item especially after all this Blank Card nerf. Tho I can't see how they could really nerf it, adding more charges can't help. Item quality 4?
I mean, even if Chamber gets nerfed so it copies only X latest cards, it's still absurdly op.
UwU 2021년 6월 15일 오전 6시 16분 
Blind, the Bound Demon님이 먼저 게시:
Monke님이 먼저 게시:
Lets be real. While we can argue that Echo Chamber shouldn't be nerfed, cause it's secret room item and rare as f, I can see why other items shouldn't be like that.
Psy Fly protecting you from every shot on Hush Fight while you stand still isn't a good thing, even with cooldown it's still gonna help with all rooms, only not being able to fully protect you on some long boss fights. Still should be atleast A tier item.
While idk why d1 is being nerfed, I'll guess it has something to do with new cards and how in combination you can spawn like 100 secret room items in a run. Little too much for quality 2 item especially after all this Blank Card nerf. Tho I can't see how they could really nerf it, adding more charges can't help. Item quality 4?
I mean, even if Chamber gets nerfed so it copies only X latest cards, it's still absurdly op.
Depends of course on how many that X gonna be. But yeah, ancient recall + any X = win. And for some reason I always found it soon after getting Echo Chamber.
UwU 2021년 6월 15일 오전 6시 17분 
Blind, the Bound Demon님이 먼저 게시:
Monke님이 먼저 게시:
Wait, why d1? Cause you can copy some of the new very good cards?
From what can I recall, D1 wasn't supposed to copy the exact same pickup but its type.
So if you used D1 on, let's say, a dime... It wouldn't always create another dime but a random penny (could be a nickel, a lucky penny etc.)
Hmm... nerf and buff at the same time depending from which side you'll look at it, interesting.
dorosh.similar 2021년 6월 15일 오전 7시 58분 
It needs to complete T.Lost completion marks before nerfs. )
For me the most powerful item is ' I'm drowsy ' pill (Era walk card). It helped me to complete a lot of marks for Lost and ab+ Keeper. Hope it won't be nerfed.
WitchAmy 2021년 6월 15일 오전 8시 02분 
dorosh.similar님이 먼저 게시:
It needs to complete T.Lost completion marks before nerfs. )
For me the most powerful item is ' I'm drowsy ' pill (Era walk card). It helped me to complete a lot of marks for Lost and ab+ Keeper. Hope it won't be nerfed.
It already got :dip:

Since rep release, slow effect on bullets no longer murders their range
Schorl Tourmaline 2021년 6월 15일 오전 8시 02분 
Monke님이 먼저 게시:
MindBlown님이 먼저 게시:

The future of isaac is mods for sure.
Lets be real. While we can argue that Echo Chamber shouldn't be nerfed, cause it's secret room item and rare as f, I can see why other items shouldn't be like that.
Psy Fly protecting you from every shot on Hush Fight while you stand still isn't a good thing, even with cooldown it's still gonna help with all rooms, only not being able to fully protect you on some long boss fights. Still should be atleast A tier item.
While idk why d1 is being nerfed, I'll guess it has something to do with new cards and how in combination you can spawn like 100 secret room items in a run. Little too much for quality 2 item especially after all this Blank Card nerf. Tho I can't see how they could really nerf it, adding more charges can't help. Item quality 4?
Why does a single player game need nerfs to begin with. If there is an item that can wreck a boss, then what's wrong with that? I'm sure no one is legitimately complaining about Psyfly curb stomping Hush. They might as well nerf The bible to prevent it from one shoting Mom and It Lives.
grg 2021년 6월 15일 오전 8시 18분 
Schorl Tourmaline님이 먼저 게시:
Monke님이 먼저 게시:
Lets be real. While we can argue that Echo Chamber shouldn't be nerfed, cause it's secret room item and rare as f, I can see why other items shouldn't be like that.
Psy Fly protecting you from every shot on Hush Fight while you stand still isn't a good thing, even with cooldown it's still gonna help with all rooms, only not being able to fully protect you on some long boss fights. Still should be atleast A tier item.
While idk why d1 is being nerfed, I'll guess it has something to do with new cards and how in combination you can spawn like 100 secret room items in a run. Little too much for quality 2 item especially after all this Blank Card nerf. Tho I can't see how they could really nerf it, adding more charges can't help. Item quality 4?
Why does a single player game need nerfs to begin with. If there is an item that can wreck a boss, then what's wrong with that? I'm sure no one is legitimately complaining about Psyfly curb stomping Hush. They might as well nerf The bible to prevent it from one shoting Mom and It Lives.
they don't nerf the bible because the bible is specifically designed to one shot mom and it lives?
UwU 2021년 6월 15일 오전 8시 33분 
Schorl Tourmaline님이 먼저 게시:
Monke님이 먼저 게시:
Lets be real. While we can argue that Echo Chamber shouldn't be nerfed, cause it's secret room item and rare as f, I can see why other items shouldn't be like that.
Psy Fly protecting you from every shot on Hush Fight while you stand still isn't a good thing, even with cooldown it's still gonna help with all rooms, only not being able to fully protect you on some long boss fights. Still should be atleast A tier item.
While idk why d1 is being nerfed, I'll guess it has something to do with new cards and how in combination you can spawn like 100 secret room items in a run. Little too much for quality 2 item especially after all this Blank Card nerf. Tho I can't see how they could really nerf it, adding more charges can't help. Item quality 4?
Why does a single player game need nerfs to begin with. If there is an item that can wreck a boss, then what's wrong with that? I'm sure no one is legitimately complaining about Psyfly curb stomping Hush. They might as well nerf The bible to prevent it from one shoting Mom and It Lives.
Cause it wasn't intended? They even said that Psy Fly was supposed to have a cooldown from release (tho I still don't understand how they missed it before launch). And Hush was just an example btw.
Unlike bible which effect comes from original game.
UwU 님이 마지막으로 수정; 2021년 6월 15일 오전 8시 35분
WitchAmy 2021년 6월 15일 오전 8시 45분 
Schorl Tourmaline님이 먼저 게시:
Monke님이 먼저 게시:
Lets be real. While we can argue that Echo Chamber shouldn't be nerfed, cause it's secret room item and rare as f, I can see why other items shouldn't be like that.
Psy Fly protecting you from every shot on Hush Fight while you stand still isn't a good thing, even with cooldown it's still gonna help with all rooms, only not being able to fully protect you on some long boss fights. Still should be atleast A tier item.
While idk why d1 is being nerfed, I'll guess it has something to do with new cards and how in combination you can spawn like 100 secret room items in a run. Little too much for quality 2 item especially after all this Blank Card nerf. Tho I can't see how they could really nerf it, adding more charges can't help. Item quality 4?
Why does a single player game need nerfs to begin with. If there is an item that can wreck a boss, then what's wrong with that? I'm sure no one is legitimately complaining about Psyfly curb stomping Hush. They might as well nerf The bible to prevent it from one shoting Mom and It Lives.
Overpowered can be fun, but to some degree balancing or toning some stuff that's too strong down is good. Same way buffing things is nice. Balance is important to singleplayer experiences as well, even if it doesn't necessarily affect other players, toning down things too strong allows there still to be a challenge. Don't make it useless, and maybe even keep it strong, but bringing it down not to be OP I think is fair.

Also, an item that is op because it's bugged or doesn't work as intented (for example Psy Fly or Alabaster Box for Tainted Cain before it was fixed) =/= an item that is designed to be overpowered (Echo Chamber, Rock Bottom)
Colonel Vance 2021년 6월 15일 오전 8시 47분 
Monke님이 먼저 게시:
They even said that Psy Fly was supposed to have a cooldown from release (tho I still don't understand how they missed it before launch)

Because the game was clearly never tested. And this is one of the least noticeable instances, too.

I mean, surely creating a game so big isn't easy, but really Repentance could have used a few more months just to test it thoroughly.
WitchAmy 2021년 6월 15일 오전 8시 50분 
Solid Vance님이 먼저 게시:
Monke님이 먼저 게시:
They even said that Psy Fly was supposed to have a cooldown from release (tho I still don't understand how they missed it before launch)

Because the game was clearly never tested. And this is one of the least noticeable instances, too.

I mean, surely creating a game so big isn't easy, but really Repentance could have used a few more months just to test it thoroughly.
Kilburn mentioned once he wanted to add cooldown to Psy Fly but he somehow missed that.

It's a human thing to make mistakes...¯\_(ツ)_/¯

Also, don't forget Repentance has been already delayed more than once, because devs wanted to polish something more. Bugs exist and will exist and it's simply nearly impossible to make a game with ZERO bugs or exploits. Especially if we're talking about a game like Isaac, with hundreds of various interactions between items, enemies, environment etc.
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