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And if there is people that really enjoyed this kind of difficulty, they should add a new mode like:
BORING & REALLY DIFFICULT MODE or keep this things for Daily Run.
i have +600h of isaac bth.
I do not understand why golden chests aren't really rare but are a guaranteed treasure, like 4-5 consumables or a 25% of being an item. Why does it have to be a 90% disappointment?
Why are so many secret rooms useless?
Why did the shop have to be limited when you can choose to sacrifice time and/or health to gather up money to mitigate some of the damage that has been done to your run?
Why is dodging the only legitimate skill that is rewarded in the game, especially when so many rooms are effectively un-dodgable bullet hells or monster spam?
Edmund has specifically said that he doesn't like the game being broken by players... why does he feel entitled to decide how I spend my time having fun?
Games should not hold people's hands and BoI has never done that, EVER, instead it rewarded people who learned the secrets and strategized well. I'll never be good at dodging or hitting in this game, because I would be good at it by now and I'm still not, so why am I not allowed to utilize my other skills at beating the game?
I think the game has reached the point where you can choose to enable or disable mechanics.
Disable curse rooms, disable greed on shop, disable Krampus, disable "bad" secret rooms, disable the limited shop and then give us an entire grid of all unlocked items where you can disable the ability to spawn.
There's a ton of items that I never take, such as Isaac's Heart and 80% of the active item pool. Just get them out of my games, I don't want them to be there.
If I can have a mod that does that and still be able to unlock everything, I'll happily admit to not unlocking everything the "legit" way, because I don't care what other people think about my skills, I care that I have fun playing the game.
The way it is now, I'm not having fun and I think Edmund ♥♥♥♥♥♥ us over with this DLC.
so yeah, not liking the dlc so far
I'll just wait for modders to revert the nerf and play then
My girlfriend was initiated to this game a year ago and she absolutely loves it, even though she's awful at the game. She's having an Isaac tattoo done for her birthday at the end of the month. Imagine repentance. She can't do squat...it's sad :(
I can understand that some people are disappointed that OP-items got nerfed, as it kinda robs some of the spectacle, but there are tons of new synergies and a steady incline in power (many buffed items now give flat stat upgrades), which reward a consistent and skilled playstyle, which I like.
I wouldn't say it's for hardcore-players, its just a completely new breath of fresh air people will get used to.
Don't give up and hang tight - new bosses & enemies are amazing and super rewarding once you beat them
I know that there have been supposedly many buffs to old crap items, but I haven't been noticing anything to different so far.
I have played BOI for a collective time of months (On the Xbox version BTW, I re-bought all them on steam to play repentance) and while I wouldn't consider myself some kind of elite player, I had the skills to hit the top 10 in the daily runs on a fairly regular basis. Now I feel like this game constantly wrecks me on even early floors. Granted nothing a few more hours of play to get the hang of some enemies new moves wont fix, but this all does feel like an over compensation in the end.