The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

BISTOR Mar 31, 2021 @ 6:08pm
I don't understand this game
How can be so much happy people with this when its absolutely FRUSTRATING to minimize the game and search wth do the items u r getting in a list of 1000?
The community had to make a mod with the descriptions that only works if u buy the DLCs, what about the people that doesnt buy/know this?
What it is supposed to be addictive? There is no such a "progress" with each death, only giving coins to the shop machine AFAIK.
In general I think this is an average game and I don´t understand why everybody loves this so much. Am i missing something?
Originally posted by Walnut:
stop playing the game if you don't like it. Not everyone is going to like every game
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Showing 1-15 of 32 comments
It helps that a lot of people who play the game enjoy YouTube content relating to it as well. You tend to learn a lot of the items that way. If you don't like the way things restart though then maybe it's just not for you. This is how a lot of roguelites are by design.
slymilano Mar 31, 2021 @ 6:12pm 
I agree with OP! It's Zoomers: The Game
The author of this thread has indicated that this post answers the original topic.
Walnut Mar 31, 2021 @ 6:12pm 
stop playing the game if you don't like it. Not everyone is going to like every game
Sezer Olama Mar 31, 2021 @ 6:14pm 
It has replayability because you can get new synergies and new runs everytime you play.
Rio Mar 31, 2021 @ 6:21pm 
You learn all the items over time and by watching issac letsplayers on your downtime.
Doctor Sam Mar 31, 2021 @ 6:22pm 
Welcome to the world of roguelikes, where death is an instant trip back to the start and pain is a requirement
Misery Mar 31, 2021 @ 6:23pm 
Originally posted by BISTOR:
How can be so much happy people with this when its absolutely FRUSTRATING to minimize the game and search wth do the items u r getting in a list of 1000?
The community had to make a mod with the descriptions that only works if u buy the DLCs, what about the people that doesnt buy/know this?
What it is supposed to be addictive? There is no such a "progress" with each death, only giving coins to the shop machine AFAIK.
In general I think this is an average game and I don´t understand why everybody loves this so much. Am i missing something?


There is progress between runs, but it takes the form of unlocked items/characters.

Honestly, the genre did not originally do things like persistent stat/ability progress. Certain games (Rogue Legacy in particular) added that element and other devs started using it. Many players really dont like that though (including myself).

Also yes I agree with you about the minimizing and alt-tabbing. That's always been annoying, whenever the descriptions mod is unavailable.
Meta Binding Mar 31, 2021 @ 6:30pm 
Originally posted by BISTOR:
How can be so much happy people with this when its absolutely FRUSTRATING to minimize the game and search wth do the items u r getting in a list of 1000?
You can use steams shift+tab feature to open a webpage in the steam browser, then you just have to open the wiki.
Faraday Mar 31, 2021 @ 6:34pm 
we like to suffer
marciosouzas Mar 31, 2021 @ 6:37pm 
at the beginning the game was frustrating for me, but after I saw that new items and levels appeared I started to get excited. something that helped me a lot was a mod or option that describes the items before getting them, and I read the game wiki site a lot.
HearNoEvil Mar 31, 2021 @ 6:40pm 
Laughs in triple monitor setup. Theres a mod they explains all the Items and Trickets but you'll have to wait till they get updated to Repentance.
Juniper Seed Mar 31, 2021 @ 6:40pm 
Does no one learn on their own anymore?
Originally posted by Juniper /// SeeD:
Does no one learn on their own anymore?
Item descriptions being obtuse or non-existent are one of the biggest hurdles when first getting into the genre. I don't blame anyone for working around that, it doesn't damage the experience.
Jackeror Mar 31, 2021 @ 6:47pm 
This game is all about learning. Learning item effects, synergies, game mecanisms, mob patterns, boss, secrets, game breakers, optimized runs.
The learning curve is high, but run after run, you will unlock stuff, improve your skills and knowledge about the game, and it's where it becomes addictive.
Rio Mar 31, 2021 @ 6:48pm 
I don't know that its fair to tell people not to use the wiki in a game that used to have secrets people would never figure out by themselves.

Like the old way to unlock the lost.
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Date Posted: Mar 31, 2021 @ 6:08pm
Posts: 32