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Seems stupidly simple, but that's the challenge.
If enemies have slow default movement speed, try doing what Toastie suggested.
If they have fast or faster movement speed, try firing only one or two tears at a time so they don't end up moving very fast and hitting you.
The challenge would be fairer if you got some damage ups, as 8 tear delay on base damage means that charging flying enemeis will just go in on you.