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Coop in this game is ♥♥♥♥♥♥♥ stupid. I can't wait for Antibirth to get Rebirth+ support so we can actually play with a real coop mode
another thing is its possible to cheat devil deals and take two heart deals with only two hearts similar to how the keeper can take two heart deals. when player one with one heart picks up the two heart item, while he is still homding the item above his head player two immediatwly despawns and gives player 1 the heart back. also magnet baby can pick up consumables and open chests.
Omg player 2 can do something player 1 can do if they get lucky and get the magnet baby? Stop spoiling us, game!
If you haven't noticed the decreased damage then maybe you aren't very experienced.
If you play coop and your partner dies, during a Bossfight. Then you see the change in DMG in the HP bar. Or count hits on tougher enemies. Put your HUD back on if you cant "feel" the difference.
And the Magnet-Baby?!"
Can anyone confirm a difference in Afterbirth coop? I still didnt buy it. Guess its time !
First of all : They fixed it and a lot more
Nice graphics upgrade btw
-DMG is balanced! I testet it with my usual COOP partner. Also want to clarify that both of us can finish a run alone in the original game.
Its a little debuffed, but i would go so far and say ist even WORTH the second hitbox.
-P2 can place bombs !!
-You can choose from 5 special (limited to 1 life each) Babys from a pool and always from babys with no effect. But thats also on the Wiki
-There is now indeed a very good usage for that Magnetbaby!
I am stunned its amazing!
The coop-balancing alone would be worth ten bucks to be honest.. but THIS is awesome!
Way more than I expected and of course highly recommend the DLC for anyone looking for the Local-COOP part of the game