Delta Force

Delta Force

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HONEST FEEDBACK THREAD
Be honest, you're in the Steam forums for one of two reasons:

You like the game and want it to get better
OR
You want that sweet dopamine hit of getting replies to a troll comment.

Please use this thread to help the developers with actual, honest, and thought provoking criticism.

I'll start:

SBMM (Score based matchmaking)

WHY would I want to keep playing if I'm only playing with my skill level. That would mean I would get the instinctual feeling of NEVER getting better at the game, despite how much I play, despite how good I get, how much I learn, I would NEVER see the results of my hard work, time, effort, skill improvement etc.. Literally it's marxism to want EVERYONE in the world to be ALWAYS with people to "even the playing field," ignoring the actual practical ramifications.

Other than that, IMO the best and most under-appreciated FPS in the last 5 years to hit the market, AND it's free? Pretty ballsy.
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Showing 1-7 of 7 comments
VOODOO Dec 9, 2024 @ 7:25am 
Operations=very well done and beautiful maps! Warfare=not done in DF fashion. Extremely restricted map borders making flanking near impossible. Even on larger maps it ends up "funneling" players into narrow corridors for mayhem, no strategy involved!
Sniper Dance Dec 9, 2024 @ 9:44pm 
Originally posted by VOODOO:
Operations=very well done and beautiful maps! Warfare=not done in DF fashion. Extremely restricted map borders making flanking near impossible. Even on larger maps it ends up "funneling" players into narrow corridors for mayhem, no strategy involved!

Good points. Borders are a problem on some maps specifically with the Attack/Defend dynamic. Some defense spots are too far back, some not far back enough.
LeanivBirb Dec 10, 2024 @ 12:28am 
Originally posted by VOODOO:
Operations=very well done and beautiful maps! Warfare=not done in DF fashion. Extremely restricted map borders making flanking near impossible. Even on larger maps it ends up "funneling" players into narrow corridors for mayhem, no strategy involved!

imho,That can be fixed with logistics,something Battlefield already did a while ago:

Each player should have less ammo,making ammo packs more valuable,since those have limited charges as well,but those seems are more used to replenish greandes

Stinger reanimation trait shouldn't be 100% hp back, but less.
Last edited by LeanivBirb; Dec 10, 2024 @ 12:28am
NATESOR Dec 18, 2024 @ 6:49am 
DF is pretty fun, but the following needs to change, or I'm not wasting my time with this game:

1.) Delete SBMM
2.) Add Allchat
3.) Add deaths on scoreboard
4.) Add ping on scoreboard
5.) Add server browser.

Idk why it's become trendy to get rid of these essential, basic functions in games...
Last edited by NATESOR; Dec 18, 2024 @ 7:08am
Korva Dec 18, 2024 @ 7:19am 
Originally posted by NATESOR:
DF is pretty fun, but the following needs to change, or I'm not wasting my time with this game:

1.) Delete SBMM
2.) Add Allchat
3.) Add deaths on scoreboard
4.) Add ping on scoreboard
5.) Add server browser.

Idk why it's become trendy to get rid of these essential, basic functions in games...

Operations need PvE solo/coop mode so we can play without cheaters.
Warfare is just meh, not interested.

Few answers:
2.) Maybe. What we need is option to hide all chat.
3.) Objective modes, KD or even just deaths dont matter.
5.) Having empty or near empty servers is waste of money unless its fully community driven.
Sugamotomagazaki Dec 18, 2024 @ 7:53am 
Operation so far i get instant death, even when i sneak on someone my gear is so low it won't do dmg enough to kill a single player.
I don't get why these players enter the same easy mode with me as a new player.
Originally posted by LeanivBirb:
Originally posted by VOODOO:
Operations=very well done and beautiful maps! Warfare=not done in DF fashion. Extremely restricted map borders making flanking near impossible. Even on larger maps it ends up "funneling" players into narrow corridors for mayhem, no strategy involved!

imho,That can be fixed with logistics,something Battlefield already did a while ago:

Each player should have less ammo,making ammo packs more valuable,since those have limited charges as well,but those seems are more used to replenish greandes

Stinger reanimation trait shouldn't be 100% hp back, but less.

Agreed entirely same with on Warfare, there's an ammo surplus and the only time you really need ammo is for equipment or if you're sniping with an SMG.


Originally posted by NATESOR:
DF is pretty fun, but the following needs to change, or I'm not wasting my time with this game:

1.) Delete SBMM
2.) Add Allchat
3.) Add deaths on scoreboard
4.) Add ping on scoreboard
5.) Add server browser.

Idk why it's become trendy to get rid of these essential, basic functions in games...

Yeah it's very odd that a lot of FPS games aren't adding K/D ratio or deaths. Server browser I hope for but it's a F2P game so idk if that'll pan out unless players pay to host them. SBMM is very frustrating and too many "pro" players per match. Sometimes it can be fun but the reality is the higher brackets usually means more cheating.



Originally posted by Korva:
Originally posted by NATESOR:
DF is pretty fun, but the following needs to change, or I'm not wasting my time with this game:

1.) Delete SBMM
2.) Add Allchat
3.) Add deaths on scoreboard
4.) Add ping on scoreboard
5.) Add server browser.

Idk why it's become trendy to get rid of these essential, basic functions in games...

Operations need PvE solo/coop mode so we can play without cheaters.
Warfare is just meh, not interested.

Few answers:
2.) Maybe. What we need is option to hide all chat.
3.) Objective modes, KD or even just deaths dont matter.
5.) Having empty or near empty servers is waste of money unless its fully community driven.

They have the coding in the game already for Solo operations, I don't know why they wouldn't, just make it less rewarding.

3.) Wrong. It doesn't matter in the sense of it equating to "skill" or how good someone is, it can however be a way to keep track of how you improve, or contribute to a match. Seeing death count would be a way to slow rushing down because now everyone can see how "bad" you are after dying 30 times to cap one obj.



Originally posted by Sugamotomagazaki:
Operation so far i get instant death, even when i sneak on someone my gear is so low it won't do dmg enough to kill a single player.
I don't get why these players enter the same easy mode with me as a new player.

Definitely a problem. Fixing their cheating problem should be the priority before any major changes.
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Showing 1-7 of 7 comments
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Date Posted: Dec 9, 2024 @ 5:36am
Posts: 7