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Good points. Borders are a problem on some maps specifically with the Attack/Defend dynamic. Some defense spots are too far back, some not far back enough.
imho,That can be fixed with logistics,something Battlefield already did a while ago:
Each player should have less ammo,making ammo packs more valuable,since those have limited charges as well,but those seems are more used to replenish greandes
Stinger reanimation trait shouldn't be 100% hp back, but less.
1.) Delete SBMM
2.) Add Allchat
3.) Add deaths on scoreboard
4.) Add ping on scoreboard
5.) Add server browser.
Idk why it's become trendy to get rid of these essential, basic functions in games...
Operations need PvE solo/coop mode so we can play without cheaters.
Warfare is just meh, not interested.
Few answers:
2.) Maybe. What we need is option to hide all chat.
3.) Objective modes, KD or even just deaths dont matter.
5.) Having empty or near empty servers is waste of money unless its fully community driven.
I don't get why these players enter the same easy mode with me as a new player.
Agreed entirely same with on Warfare, there's an ammo surplus and the only time you really need ammo is for equipment or if you're sniping with an SMG.
Yeah it's very odd that a lot of FPS games aren't adding K/D ratio or deaths. Server browser I hope for but it's a F2P game so idk if that'll pan out unless players pay to host them. SBMM is very frustrating and too many "pro" players per match. Sometimes it can be fun but the reality is the higher brackets usually means more cheating.
They have the coding in the game already for Solo operations, I don't know why they wouldn't, just make it less rewarding.
3.) Wrong. It doesn't matter in the sense of it equating to "skill" or how good someone is, it can however be a way to keep track of how you improve, or contribute to a match. Seeing death count would be a way to slow rushing down because now everyone can see how "bad" you are after dying 30 times to cap one obj.
Definitely a problem. Fixing their cheating problem should be the priority before any major changes.