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But this game, DeltaForce seems to have Missions / Sidemissions, BlackSite upgrades, i think you could invest 20-40 hours into this mode with it's current Content until it gets boring, but all in PVE!
Deflecting or not, there's no LARGER %
As far as i know, 31,7% is larger than 29%, mathematically.
"PvE (Player vs. Environment) is generally considered more popular than PvP (Player vs. Player), with estimates suggesting that around 80-95% of players engage primarily in PvE activities. However, the exact numbers can vary depending on the game and its community."
What I can't understand is why the PVP community is generally so closed-minded and toxic against PVE, and doesn't realize that a game that embraces both styles of play attracts many more players, has a greater chance of success and longevity. I personally have seen this kind of unnecessary debate so many times, like in Sea of Thieves (which ended up having a PVE mode, even against the will of the PVPlayers), in Tarkov, and many others.
Yep. The same was in Insurgency Sandstorm. In _every_ thread about PvE mode there were obligatory trolls from PvP community telling how PvE is not for real men and how everyone should play PvP instead. Funny how there were also always problem to find enough players in some PvP modes, and they were crying about it.
They don't understand the "game" part of all of it and always take it too serious.
lol did you really had to use the AI card to win an argument?
. So for now you're just a spoiled crybaby begging for something that will never come
Now it may be a bit different, as there's a new wipe (season) and people will jump to the new season, do as much as they can. But eventually they will be back to PvE.
Also about us behaving like spoiled crybabies. We only said that it would be great to have PvE operations mode, we said that it is a pity that devs didn't make it having all the features implemented already. If this is spoiled crying then ok I'm a super crybaby then...
And btw, if devs are so great in supporting current PvEvP operations, then I'm wondering:
- when they ban cheater are devs return lost items to players because of this cheater?
- when devs going to add upper limits to avoid unkillable teams in easy maps?
- when devs going to increase TTK to make fights more tactical instead of stupid random?
- when devs will overhaul the armor / ammo system which requested by a lot of people?
what devs are doing rn instead of improving these things?
- they added serpentine map which is very repetitive and has only cosmetic rewards. no one will play it in a month
- they adding new hero with messed up abilities which they will spend a lot of time nerfing in future.
- they adding new game mode 3v3v3 with operations gearing system. but with broken TTK and armor systems it will not be good. with new hero it will be messed up at the beginning. with 3 teams design it will never be e-sport or something
the truth is that devs has no idea what they are doing. they just jump in different directions instead of fixing / improving existing stuff. without clear priorities.
And of cause it will be not good if they would add PvE operations before they fix existing stuff. But when they will be a little bit more free, they will be fools not to try to make PvE operations.
And lastly image how it would be if when you select easy / normal / hard map mode you would be able to select "competition" level (no other teams, few other player team, many teams, PvP hardmode with a lot of other players teams). And maybe game can calculate the budget for all spawned items on the map based on these 2 choices instead of only map mode like now.