Delta Force

Delta Force

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Leo Dec 29, 2024 @ 8:27pm
Balanced Difficulty System
Currently, the game offers three difficulty levels:

Easy: players can join without restrictions
Normal: requires gear worth at least 185,000
Hard: requires gear worth at least 360,000
While these thresholds ensure a minimum level of preparedness, the absence of an upper gear limit creates significant balance issues:

Players with high-tier gear (e.g., red-tier equipment) often join Easy mode, overwhelming less equipped players and reducing enjoyment.
Similarly, on Normal, players with advanced gear dominate those using mid-tier setups (e.g., purple gear), leaving little room for fair competition.
This imbalance discourages players from enjoying the intended progression across difficulties and undermines the purpose of the separate difficulty levels.

Proposed Solution:
Introduce upper gear thresholds for each difficulty level in addition to the current minimum thresholds:

Easy Mode: gear value between 0 and 185,000
Normal Mode: gear value between 185,000 and 360,000
Hard Mode: gear value above 360,000
This system would ensure players face opponents with relatively similar power levels, promoting fairer fights and a more enjoyable experience for everyone.

To fellow players reading this: If you agree with this suggestion and believe it will improve our game, please support this idea and share your thoughts below! Together, we can make Delta Force: Hawk Ops even better!
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Showing 1-1 of 1 comments
Thuran Feb 11 @ 5:01am 
You are totally right. Layali Grove is a joke on easy, I cant leave the map alive... They must put a limit treshold for difficulties, maximum $, including no permition for thermal scope.
Last edited by Thuran; Feb 11 @ 5:02am
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Date Posted: Dec 29, 2024 @ 8:27pm
Posts: 1