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I don't agree on the TTK and Sniper tho.
I think the problem isn't the low TTK, 4 bullets foir most weapons, it's the lack of recoil once you properly build you weapons and damage drop of need to be increased. Also 800 RPM for assault rifle iss too much but that's another problem.
I completly disagree on snipers i have very good games with them, bu also frustrating one, they need some changes for sure, but the 2 shots kill need to stay, better snipers with 1shot kills would be unplayable. I don't really know how they can fix the snipers tbh.
You speak about the SVD, but it's not the only DMR who is good, SR-25 is also insane, but both of them need very high levels.. the levels problem is present on a lot of weapons, expecially on the Recon operator.. VSS, SG552 .. they all suck until you get LOTS of levels with them.
they feel plasticy and the gunshot sounds are just bad no way to say otherwise
the limit of ars in classes is so dumb whats the point of limiting it even
And I agree with the hitboxes. I have been killed and the silhouette of my killer is directly in front of me 100% behind cover. Obviously from their point of view they can see over that cover and hit me.
Well Snipers wouldnt be such a big issue if they wouldnt shoot out of their eyes / head because then they would be actually vulnerable. Right now you have to try and hit 2 pixels behind cover across the map.
1. Thats right.
2. This is 100% warfare problem, dont care.
3. I have cheap headphones and the sounds are as accurate as theyre supposed to be. People running above, below, far, close, bushes rattling etc. Nothing to complain.
4. TTK is good. If you dont think tactically, you end up dead.
5. Couldnt even read after "only useful class is sniper" Its pretty clear you havnt played Operations but ill continue anyway.
6. Coverd this in another thread but VSS is over tuned and devs even ruled it out from the quest because of it. YES MRs need balacing.
7. Blue slugs OHK purple helmets within 15m. So no, theyre not useless, they take skill. Buckshots etc. not worth it as of now.
8. They do what they do in video games. These things have been done so wrong in media for so long it doesnt even matter.
9. Stinger gets 1x3 nades for 45sec CD with stack of two. Thats hardly spam and easily avoided if youre not cornered. Of course if you run into a team with 3 stingers or Vayrons who time their nades perfectly. Doesnt really happen, if it does its one in a million really.
10. Theyre all useful and it takes time and care to balance your weapon for you playstyle. Nothing stings more than losing a 500-600k baby after a dozen succesful exfils because she was tuned just right. Even if you make another like it, it just dont feel the same.
11. Absolutely right.
12. Its a game made for eastern population in mind. They just love to click, browse and get toasts for every-friggin-thing no matter how small. I work with these people and for the love of god there is no medium with western and eastern amounts of clicks and toasts.
Every game has pros and cons, it is impossible in 2025 for everything in a game to be great. What is annoying to see is that everyone uses the same weapons, for example an assault vyron all with cl -19 or m4, the doctor with smg, sniper with sg 552 or newer aug. What is most disastrous for me is that I see that there is no balance in the teams we are 32 vs 32 but all the time in my team after 15 minutes of play there are 25 players there are 5 kills, after playing the statistics I see that they are lvl 2.3 and from the other team there are 20 with 200 hours of play, effectively I play alone against 30 who seem to be playing the delta force world championship. I don't know if it is skill base match making, but it is disastrous how unbalanced the teams are
I do agree that headglitch is annoying in this game, people just camp behind cover and they added more headglitches in season 2 since you can build stuff in map. Also lean contributes for infinite amount of headglitches, it should be removed from warfare.
Ttk I think its ok for mid and long range but close range is too high, some weapons does have 0,4ms close range ttk, avg 300 ms is too much in close combat since you have to deal with multiple campers in corners.
The sound is really bad, its bugged for sure, it renders sound randomly, sometimes you can hear sometimes you cant.
Smoke spam makes some infantry maps very annoying.
I greed with almost everything is this post.
I think this game should have bonus for killing inside objective since its way harder to get an objective where you can get shot from everywhere then camping arround killing people ( It gives you way more points if you just do that )