Delta Force

Delta Force

View Stats:
SMGs and marksman rifles need a serious buff
Both do way less damage and are just worse in every way to ARs.
< >
Showing 16-30 of 31 comments
Originally posted by MƏĐJƏĐ:
Originally posted by Dwane Dibbley:

Elon, is that you? Someone would think you had enough... Atleast google meaning of word "objectively".
No mention of him, yet you bring him up, rent free in your head. Holding breath is an extremely abusable mechanic in this game. You're build just sucks, not building for holding breath means missing out on major improvements to a guns capability past ~50+ meters.

Its always cringe when failed kid calls his friends to defend him (atleast set your account to private like true troll, so its not so obvious). So pls, tell me exactly how build on the right is "objectively better" if its literally worse in every way but stability, which is close to useless stat (especialy if you are holding breath as you like to repeat over and over) on SMG and the worst stat overal?

https://steamcommunity.com/sharedfiles/filedetails/?id=3417576304
Last edited by Dwane Dibbley; Jan 30 @ 9:00am
Wehzy Jan 30 @ 9:56am 
No they dont. SMG's are a literal laser right now.
https://www.youtube.com/watch?v=pwm3DVu4Zbc

Guy gets 191 kills with MP7.
MƏĐJƏĐ Jan 30 @ 10:03am 
Originally posted by Dwane Dibbley:
Originally posted by MƏĐJƏĐ:
No mention of him, yet you bring him up, rent free in your head. Holding breath is an extremely abusable mechanic in this game. You're build just sucks, not building for holding breath means missing out on major improvements to a guns capability past ~50+ meters.

Its always cringe when failed kid calls his friends to defend him (atleast set your account to private like true troll, so its not so obvious). So pls, tell me exactly how build on the right is "objectively better" if its literally worse in every way but stability, which is close to useless stat (especialy if you are holding breath as you like to repeat over and over) on SMG and the worst stat overal?

https://steamcommunity.com/sharedfiles/filedetails/?id=3417576304
The handling difference is negligible, and stability does matter. Scope sway, (decreased with higher stability), does affect aim, even when holding breath. If you can fit a higher capacity mag in your build, do it. Less time reloading is always a plus.
Last edited by MƏĐJƏĐ; Jan 30 @ 10:04am
Originally posted by Wehzy:
No they dont. SMG's are a literal laser right now.
https://www.youtube.com/watch?v=pwm3DVu4Zbc

Guy gets 191 kills with MP7.

Half of his enemies are like bots that dont even fight.
Originally posted by Dwane Dibbley:
Originally posted by MƏĐJƏĐ:
No mention of him, yet you bring him up, rent free in your head. Holding breath is an extremely abusable mechanic in this game. You're build just sucks, not building for holding breath means missing out on major improvements to a guns capability past ~50+ meters.

Its always cringe when failed kid calls his friends to defend him (atleast set your account to private like true troll, so its not so obvious). So pls, tell me exactly how build on the right is "objectively better" if its literally worse in every way but stability, which is close to useless stat (especialy if you are holding breath as you like to repeat over and over) on SMG and the worst stat overal?

https://steamcommunity.com/sharedfiles/filedetails/?id=3417576304

I see that you're extremely good at bad faith arguing.

If you think stability is "useless" then you are automatically barred from discussing what good builds are.

Stability is the 2nd most important stat in the game after control, handling third, accuracy last (unless you want a CQB focused setup, then it takes 1st/2nd priority)

I tested your build, compared it to mine.

Mine is better, you'd know this if you actually went out and did a test run with it.

ADS movement speed is also a useless stat for bad players who like abusing movement to win gunfights because they're bad at aiming and need to buy time while they fumble their shot placement.
Originally posted by Dwane Dibbley:
Originally posted by Wehzy:
No they dont. SMG's are a literal laser right now.
https://www.youtube.com/watch?v=pwm3DVu4Zbc

Guy gets 191 kills with MP7.

Half of his enemies are like bots that dont even fight.
Oh yeah I forgot to mention, you aren't even using the 40 round mag, equip it then compare.
Originally posted by XXX_SniperSlayer42069_XXX:
Originally posted by Dwane Dibbley:

Half of his enemies are like bots that dont even fight.
Oh yeah I forgot to mention, you aren't even using the 40 round mag, equip it then compare.

You are literally saying that worst stats are best and vice versa. ADS walking is bad, cuz strafe shooting is bad. My aim sux but i have to make build worse by using 40 round mag cuz you, with superior aim, needs more bullets....

Like you and your friends are the worst trolls i have seen in months. Blocked 4ever, your posts are waste of space.
Last edited by Dwane Dibbley; Jan 30 @ 10:12am
Originally posted by Dwane Dibbley:
Originally posted by XXX_SniperSlayer42069_XXX:
Oh yeah I forgot to mention, you aren't even using the 40 round mag, equip it then compare.

You are literally saying that worst stats are best and vice versa. ADS walking is bad, cuz strafe shooting is bad. My aim sux but i have to make build worse by using 40 round mag cuz you, with superior aim, needs more bullets....

Like you and your friends are the worst trolls i have seen in months. Blocked 4ever, your posts are waste of space.

Strafe shooting is a crutch for bad players.

Your aim sucks because you can't tell which build is better, I bet you never have gun fights above 40m.

40 bullets lets you get longer and more consistent kill streaks, you don't get as many kill streaks with 25 round mags. Everybody uses high capacity mags for a reason.

How are you this objectively wrong?

You are digging yourself a grave with each sentence.

Please understand, you are a clueless new player and you will come around to using my build one day.
MƏĐJƏĐ Jan 30 @ 10:21am 
Originally posted by Dwane Dibbley:
Originally posted by XXX_SniperSlayer42069_XXX:
Oh yeah I forgot to mention, you aren't even using the 40 round mag, equip it then compare.

You are literally saying that worst stats are best and vice versa. ADS walking is bad, cuz strafe shooting is bad. My aim sux but i have to make build worse by using 40 round mag cuz you, with superior aim, needs more bullets....

Like you and your friends are the worst trolls i have seen in months. Blocked 4ever, your posts are waste of space.
Conflating bad aim with higher capacity magazines, best take of the year right here. There's a reason people used drum mags on the CI-19, less time spent reloading allows for more chances at securing kills.
Last edited by MƏĐJƏĐ; Jan 30 @ 10:21am
smgs are extremely strong and snipers are just for noobs...
Originally posted by ♥Fieser_Fettsack♥ |trade.tf:
smgs are extremely strong and snipers are just for noobs...

Snipers are for pros. They are sooo bad u have to be realy good to get headshots all the time. You miss a head and you are dead before second shot. With SMG, i can be consistently in top3, cl19/m4/m14/m250 for top5, but snipers? I need lobby of bad players to get in top half of scoreboard.
Last edited by Dwane Dibbley; Jan 30 @ 9:29pm
SMG is more better than rifle in anyway , low recoil , fast reload time , maybe lack of range but dmg is more than rifle try UMP45 or Compack Rifle when full upgrade holy**** I throw away all rifle to trash can
Tree (Banned) Jan 31 @ 5:39am 
No. I'm pretty sure there are some SMGs that do more damage than some ARs.
Originally posted by Mandelbrick Squad:
No. I'm pretty sure there are some SMGs that do more damage than some ARs.

Some do and most ARs only do max damage up to 40m with some as low as 20-30m. Given all the other benefits SMGs have over rifles, at range, SMGs are often better than rifles.
Korva Jan 31 @ 8:30am 
Cant speak for Warfare as I dont play it but these observations are for Operations:

VSS is WAY too powerful compared to other MRs. Seasonal quest even rules out VSS so you cant use it because it is WAY over tuned.

SMGs are where theyre supposed to be. DMG falloff after 20-25m (depending of the SMG and build) is huge and they serve their purpose in CQB as they should but medium to long range theyre useless, even with the best of the bullets.

What really needs work is how larger caliber is not feasible in short to medium range. As slow as the firing rate is, they should hit hard as a mule. Anything over 5.45×39 loses at short range to pretty much everything smaller because of firing rate. Getting hit with larger caliber should at least throw your aim off a bit more than it does now.
< >
Showing 16-30 of 31 comments
Per page: 1530 50

Date Posted: Jan 29 @ 11:41am
Posts: 31