Delta Force

Delta Force

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Whats going on with the Spawn-System?
I really like the game.
Sure, there are some difficulties with vehicles—some are too weak, others are too hard to kill.

But what frustrates me the most is this weird spawn system.

First, it takes ages to respawn. I don't want to know who killed me, and even if I do, I don’t need 10 seconds to see it. Why can't I just skip that?
Why is there no auto-give-up setting?
Why can’t I just hold space to give up? No, I have to wait until the kill cam and the animations are finished.

And when I'm dead, and I'm clicking on my teammate or the objective I want to spawn on, why the heck does it spawn me up to 200 meters away from it?

It’s even weirder in the Siege game mode. I like to spawn on A2, but it spawns me on A3? WTF?

Or in Attack/Defend, I click on the objective and end up spawning closer to the base than the objective.

I hope I’m not the only one who struggles with this, and that the devs will fix it in the near future.
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Showing 1-4 of 4 comments
BigJ Jan 8 @ 7:02am 
So this isn't a cod with infinite respawns on enemies that are consistent. As such enemies need a "cooldown" to stay dead to make pushes possible

The later issue is a "recent" change where people complained about spawning while been fired at behind teamates, so now it seeks the "closest" free point...without checking if it's free.

A lot of spawns are also rather wank and while sure help map "progression", they feel horrible.

A lot of changes need to be done about spawn.
Last edited by BigJ; Jan 8 @ 7:11am
LPAlexi Jan 8 @ 7:07am 
Originally posted by BigJ:

The later issue is a "recent" change where people complained about spawning while been fired at behind teamates, so now it seeks the "closest" free point...without checking if it's free.
Sometimes i still get that. :D or spawning on a open street with enemys around me
BigJ Jan 8 @ 7:08am 
Originally posted by LPAlexi:
Originally posted by BigJ:

The later issue is a "recent" change where people complained about spawning while been fired at behind teamates, so now it seeks the "closest" free point...without checking if it's free.
Sometimes i still get that. :D or spawning on a open street with enemys around me
Or spawning ON an enemy which is funny for everyone involved the first time, not so much the rest of times
Yeah, the spawning is f...ed up.
At least check if I'm holding space bar and let my operator die immediately after showing me all your placeholders. But no, I have to press space bar several times just to make my operator die finally. I mean, I often know exactly that there will be no medic around, or I died in a bad spot with no hope for revival.
It just adds frustration to an already unfortunate death.
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Showing 1-4 of 4 comments
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Date Posted: Jan 8 @ 6:56am
Posts: 4